This commit is contained in:
2021-12-24 15:46:29 -05:00
commit bd8eb1bed9
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package tech.nevets.admininv;
import org.bukkit.plugin.java.JavaPlugin;
import java.util.*;
public class AdminInv extends JavaPlugin {
private HashMap<UUID, SerializablePlayerInventory> playerMap;
private SaveInventories saveTask;
public AdminInv() {
}
public void onEnable() {
if (!this.getDataFolder().exists()) {
this.getDataFolder().mkdir();
}
this.saveDefaultConfig();
this.playerMap = new HashMap();
this.getCommand("adminmode").setExecutor(new AdminInvCmdExecutor(this.playerMap, this));
this.getLogger().info("AdminMode successfully enabled.");
int time;
if (this.getConfig().contains("savetime")) {
time = this.getConfig().getInt("savetime") * 20;
} else {
time = 600;
this.getConfig().set("savetime", Integer.valueOf(time));
time = time * 20;
}
this.saveTask = new SaveInventories(this.playerMap.values());
this.saveTask.runTaskTimerAsynchronously(this, time, time);
if (!this.getConfig().contains("teleportOnSwitch")) {
this.getConfig().set("teleportOnSwitch", false);
}
this.saveConfig();
}
public void onDisable() {
Iterator i$ = this.playerMap.values().iterator();
while(i$.hasNext()) {
SerializablePlayerInventory invent = (SerializablePlayerInventory)i$.next();
invent.save();
}
this.getLogger().info("AdminMode successfully disabled.");
}
public void updateSaveList() {
this.saveTask.cancel();
int time = this.getConfig().getInt("savetime") * 20;
Collection<SerializablePlayerInventory> inventories = Collections.synchronizedList(new ArrayList(this.playerMap.values()));
this.saveTask = new SaveInventories(inventories);
this.saveTask.runTaskTimerAsynchronously(this, time, time);
}
}

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package tech.nevets.admininv;
import org.apache.commons.lang.Validate;
import org.bukkit.Bukkit;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.UUID;
import java.util.logging.Level;
public class AdminInvCmdExecutor implements CommandExecutor {
private final HashMap<UUID, SerializablePlayerInventory> playerMap;
private final AdminInv parent;
public AdminInvCmdExecutor(HashMap<UUID, SerializablePlayerInventory> map, AdminInv parentPlugin) {
this.playerMap = map;
this.parent = parentPlugin;
}
public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) {
try {
if (args.length >= 1) {
if (args[0].equals("reload")) {
if (sender.hasPermission("adminmode.reload")) {
this.parent.reloadConfig();
sender.sendMessage("AdminMode config successfully reloaded.");
return true;
}
sender.sendMessage("You do not have the proper permissions to run this command.");
return true;
}
sender.sendMessage("Unrecognized command parameter. Ignoring.");
return false;
}
if (sender instanceof Player) {
Player player = (Player)sender;
if (player.hasPermission("adminmode.main")) {
SerializablePlayerInventory inventory = (SerializablePlayerInventory)this.playerMap.get(player.getUniqueId());
if (inventory == null) {
inventory = new SerializablePlayerInventory(player.getUniqueId(), this.parent);
this.playerMap.put(player.getUniqueId(), inventory);
this.parent.updateSaveList();
}
inventory.toggleAdminInventory();
this.runCommands("commands.generic", player);
if (inventory.getInAdminMode()) {
player.sendMessage("Setting inventory mode to admin mode.");
this.runCommands("commands.toAdmin", player);
} else {
player.sendMessage("Setting inventory mode to normal mode");
this.runCommands("commands.toSurvival", player);
}
return true;
}
player.sendMessage("You do not have the proper permissions.");
} else {
sender.sendMessage("Command " + label + " can only be run by a player.");
}
} catch (Exception var7) {
this.parent.getLogger().log(Level.SEVERE, "Error, in the adminmode command.", var7);
}
return false;
}
private void runCommands(String commandPath, Player sender) {
Validate.notNull(commandPath, "The commandPath argument to runCommands cannot be null");
List commands = this.parent.getConfig().getList(commandPath);
if (commands == null) {
this.parent.getLogger().log(Level.WARNING, "No list and config path {0}. Ignoring.", commandPath);
} else {
Iterator i$ = commands.iterator();
while(true) {
Object o;
do {
if (!i$.hasNext()) {
return;
}
o = i$.next();
} while(!(o instanceof String));
StringBuilder builder = new StringBuilder((String)o);
while(builder.indexOf("<player>") >= 0) {
int startIndex = builder.indexOf("<player>");
builder.replace(startIndex, startIndex + 8, sender.getName());
}
if (builder.toString().startsWith("/")) {
builder.delete(0, 1);
Bukkit.getServer().dispatchCommand(sender, builder.toString());
} else {
Bukkit.getServer().dispatchCommand(Bukkit.getConsoleSender(), builder.toString());
}
}
}
}
}

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package tech.nevets.admininv;
import org.bukkit.scheduler.BukkitRunnable;
import java.util.Collection;
import java.util.Iterator;
public class SaveInventories extends BukkitRunnable {
private Collection<SerializablePlayerInventory> inventories;
public SaveInventories(Collection<SerializablePlayerInventory> toSave) {
this.inventories = toSave;
}
public void run() {
Iterator i$ = this.inventories.iterator();
while(i$.hasNext()) {
SerializablePlayerInventory inv = (SerializablePlayerInventory)i$.next();
if (inv != null) {
inv.save();
}
}
}
}

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package tech.nevets.admininv;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import org.bukkit.plugin.java.JavaPlugin;
import java.io.File;
import java.io.IOException;
import java.util.List;
import java.util.UUID;
import java.util.logging.Level;
public class SerializablePlayerInventory {
private ItemStack[] normalItems;
private ItemStack[] normalArmor;
private ItemStack[] adminItems;
private ItemStack[] adminArmor;
private UUID playerUUID;
private boolean inAdminMode;
private YamlConfiguration inventoryConfig;
private File inventoryConfigFile;
private JavaPlugin plugin;
private Location adminLoc;
private Location normalLoc;
public SerializablePlayerInventory(UUID playerUUID, JavaPlugin parentPlugin) {
this.playerUUID = playerUUID;
this.plugin = parentPlugin;
File[] arr$ = parentPlugin.getDataFolder().listFiles();
int len$ = arr$.length;
for(int i$ = 0; i$ < len$; ++i$) {
File f = arr$[i$];
YamlConfiguration config;
List nitems;
List narmor;
List aitems;
List aarmor;
if (f.getName().equals(playerUUID.toString() + ".v1.0")) {
try {
this.plugin.getLogger().info("Reading from file.");
config = YamlConfiguration.loadConfiguration(f);
this.inAdminMode = config.getBoolean("misc.inAdminMode");
nitems = (List)config.get("normal.items");
this.normalItems = (ItemStack[])nitems.toArray(new ItemStack[0]);
narmor = (List)config.get("normal.armor");
this.normalArmor = (ItemStack[])narmor.toArray(new ItemStack[0]);
aitems = (List)config.get("admin.items");
this.adminItems = (ItemStack[])aitems.toArray(new ItemStack[0]);
aarmor = (List)config.get("admin.armor");
this.adminArmor = (ItemStack[])aarmor.toArray(new ItemStack[0]);
int x = config.getInt("normal.location.x");
int y = config.getInt("normal.location.y");
int z = config.getInt("normal.location.z");
String worldName = config.getString("normal.location.world");
World world = Bukkit.getWorld(worldName);
this.normalLoc = new Location(world, x, y, z);
x = config.getInt("admin.location.x");
y = config.getInt("admin.location.y");
z = config.getInt("admin.location.z");
worldName = config.getString("admin.location.world");
world = Bukkit.getWorld(worldName);
this.adminLoc = new Location(world, x, y, z);
this.inventoryConfig = config;
this.inventoryConfigFile = f;
return;
} catch (ClassCastException var17) {
this.plugin.getLogger().log(Level.SEVERE, "Invalid cast", var17);
}
}
}
Player player = Bukkit.getPlayer(playerUUID);
this.plugin.getLogger().log(Level.INFO, "No file for player: {0}. Creating new instance.", player.getName());
PlayerInventory inventory = player.getInventory();
this.normalItems = inventory.getContents().clone();
this.normalArmor = inventory.getArmorContents().clone();
this.adminItems = new ItemStack[36];
this.adminArmor = new ItemStack[4];
this.inAdminMode = false;
this.normalLoc = Bukkit.getPlayer(playerUUID).getLocation();
this.adminLoc = Bukkit.getPlayer(playerUUID).getLocation();
this.inventoryConfigFile = new File(this.plugin.getDataFolder() + File.separator + playerUUID.toString() + ".v1.0");
this.inventoryConfig = new YamlConfiguration();
}
public SerializablePlayerInventory(Player p, JavaPlugin parentPlugin) {
this(p.getUniqueId(), parentPlugin);
}
public synchronized void toggleAdminInventory() {
Player player = Bukkit.getPlayer(this.playerUUID);
PlayerInventory inventory = player.getInventory();
if (this.inAdminMode) {
this.adminItems = inventory.getContents().clone();
this.adminArmor = inventory.getArmorContents().clone();
inventory.setContents(this.normalItems);
inventory.setArmorContents(this.normalArmor);
} else {
this.normalItems = inventory.getContents().clone();
this.normalArmor = inventory.getArmorContents().clone();
inventory.setContents(this.adminItems);
inventory.setArmorContents(this.adminArmor);
}
FileConfiguration config = this.plugin.getConfig();
if (config.contains("teleportOnSwitch")) {
boolean teleport = config.getBoolean("teleportOnSwitch");
if (teleport) {
if (this.inAdminMode) {
this.adminLoc = player.getLocation();
if (this.normalLoc != null) {
player.teleport(this.normalLoc);
}
} else {
this.normalLoc = player.getLocation();
if (this.adminLoc != null) {
player.teleport(this.adminLoc);
}
}
}
}
this.inAdminMode = !this.inAdminMode;
}
public synchronized void save() {
this.inventoryConfig.set("normal.items", this.normalItems);
this.inventoryConfig.set("normal.armor", this.normalArmor);
this.inventoryConfig.set("admin.items", this.adminItems);
this.inventoryConfig.set("admin.armor", this.adminArmor);
this.inventoryConfig.set("misc.inAdminMode", this.inAdminMode);
this.inventoryConfig.set("normal.location.x", this.normalLoc.getX());
this.inventoryConfig.set("normal.location.y", this.normalLoc.getY());
this.inventoryConfig.set("normal.location.z", this.normalLoc.getZ());
this.inventoryConfig.set("normal.location.world", this.normalLoc.getWorld().getName());
this.inventoryConfig.set("admin.location.x", this.adminLoc.getX());
this.inventoryConfig.set("admin.location.y", this.adminLoc.getY());
this.inventoryConfig.set("admin.location.z", this.adminLoc.getZ());
this.inventoryConfig.set("admin.location.world", this.adminLoc.getWorld().getName());
try {
this.inventoryConfig.save(this.inventoryConfigFile);
} catch (IOException var2) {
this.plugin.getLogger().log(Level.SEVERE, "Error saving config file for player: " + Bukkit.getPlayer(this.playerUUID).getName(), var2);
}
}
public boolean getInAdminMode() {
return this.inAdminMode;
}
}

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#Items under this run after a particular change of mode
#The placeholder <player> can be used to represent the players name
#if the command starts with a / it is run by the player, otherwise it is run by
#the console.
commands:
#Runs everytime a player switches
generic:
#- say <player> has switched modes
#Runs when the player switches into admin mode
toAdmin:
#- gamemode <player> 1
#Runs when the player switches into survival mode
toSurvival:
#- /gamemode 0
#How much time to wait (in seconds) before saving all adminmode inventories.
#This is also the time it will wait after plugin intialization to run
#Defaults to 10 minutes
savetime: 600
#Decides whetehr or not player should teleport on switching from AdminMode;
teleportOnSwitch: false

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name: AdminInv
main: tech.nevets.admininv.AdminInv
version: 1.0
api-version: 1.18
commands:
adminmode:
description: toggles a player's mode.
usage: /<command> [reload]
permission-message: You don't have the permission "adminmode.main".
permissions:
adminmode.*:
description: Gives access to all adminmode commands.
children:
adminmode.main: true
adminmode.reload: true
adminmode.main:
description: Allows the basic use of the plugin.
default: op
adminmode.reload:
description: Allows a user to reload the plugin.
default: op