Worky please
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				@ -44,6 +44,8 @@ int draw() {
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    Paint_NewImage(BlackImage, EPD_2in13_V4_WIDTH, EPD_2in13_V4_HEIGHT, 90, WHITE);
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					    Paint_NewImage(BlackImage, EPD_2in13_V4_WIDTH, EPD_2in13_V4_HEIGHT, 90, WHITE);
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    Paint_Clear(WHITE);
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					    Paint_Clear(WHITE);
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					    EPD_2in13_V4_Init();
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    Paint_SelectImage(BlackImage);
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					    Paint_SelectImage(BlackImage);
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    Paint_DrawString(10, 40, "Hello, World!", &Font16, WHITE, BLACK);
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					    Paint_DrawString(10, 40, "Hello, World!", &Font16, WHITE, BLACK);
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@ -66,7 +68,9 @@ int draw() {
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        for (int i = getTimeRemainingMS(30); i > 500; i = getTimeRemainingMS(30)) {
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					        for (int i = getTimeRemainingMS(30); i > 500; i = getTimeRemainingMS(30)) {
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            startTime = clock();
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					            startTime = clock();
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            Debug("Time Left: %dms\n", i);
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					            Debug("Time Left: %dms\n", i);
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            Paint_DrawRectangle(10, 112, (i / (30 * 1000)) * 240, 92, BLACK, DOT_PIXEL_1X1, DRAW_FILL_FULL);
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					            int progWidth = (int)(((double)i / (double)(30 * 1000)) * 240);
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					            Debug("Progress bar width: %d", progWidth);
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					            Paint_DrawRectangle(10, 112, progWidth, 92, BLACK, DOT_PIXEL_1X1, DRAW_FILL_FULL);
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            EPD_2in13_V4_Display_Partial(BlackImage);
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					            EPD_2in13_V4_Display_Partial(BlackImage);
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            endTime = clock();
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					            endTime = clock();
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            elapsedTime = (double)(endTime - startTime) / CLOCKS_PER_SEC;
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					            elapsedTime = (double)(endTime - startTime) / CLOCKS_PER_SEC;
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