Add a clientside mod example
This commit is contained in:
parent
b662ed74bf
commit
a98ab6bf99
@ -2,7 +2,7 @@ package net.fabricmc.example;
|
||||
|
||||
import net.fabricmc.api.ModInitializer;
|
||||
|
||||
public class ExampleMod implements ModInitializer {
|
||||
public class ExampleMod implements ModInitializer, ClientModInitializer {
|
||||
@Override
|
||||
public void onInitialize() {
|
||||
// This code runs as soon as Minecraft is in a mod-load-ready state.
|
||||
@ -11,4 +11,13 @@ public class ExampleMod implements ModInitializer {
|
||||
|
||||
System.out.println("Hello Fabric world!");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onInitializeClient() {
|
||||
// This code runs on the client side only, and should be used to set up
|
||||
// client-side logic, such as render or integrated-server tweaks.
|
||||
// Proceed with mild caution.
|
||||
|
||||
System.out.println("Hello client world!");
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user