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'use strict'
module.exports.disposer = disposer
function disposer (creatorFn, disposerFn, fn) {
const runDisposer = (resource, result, shouldThrow = false) => {
return disposerFn(resource)
.then(
// disposer resolved, do something with original fn's promise
() => {
if (shouldThrow)
throw result
return result
},
// Disposer fn failed, crash process
(err) => {
throw err
// Or process.exit?
})
}
return creatorFn
.then((resource) => {
// fn(resource) can throw, so wrap in a promise here
return Promise.resolve().then(() => fn(resource))
.then((result) => runDisposer(resource, result))
.catch((err) => runDisposer(resource, err, true))
})
}

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MIT License
Copyright (c) 2013 Julian Gruber <julian@juliangruber.com>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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# brace-expansion
[Brace expansion](https://www.gnu.org/software/bash/manual/html_node/Brace-Expansion.html),
as known from sh/bash, in JavaScript.
[![build status](https://secure.travis-ci.org/juliangruber/brace-expansion.svg)](http://travis-ci.org/juliangruber/brace-expansion)
[![downloads](https://img.shields.io/npm/dm/brace-expansion.svg)](https://www.npmjs.org/package/brace-expansion)
[![Greenkeeper badge](https://badges.greenkeeper.io/juliangruber/brace-expansion.svg)](https://greenkeeper.io/)
[![testling badge](https://ci.testling.com/juliangruber/brace-expansion.png)](https://ci.testling.com/juliangruber/brace-expansion)
## Example
```js
var expand = require('brace-expansion');
expand('file-{a,b,c}.jpg')
// => ['file-a.jpg', 'file-b.jpg', 'file-c.jpg']
expand('-v{,,}')
// => ['-v', '-v', '-v']
expand('file{0..2}.jpg')
// => ['file0.jpg', 'file1.jpg', 'file2.jpg']
expand('file-{a..c}.jpg')
// => ['file-a.jpg', 'file-b.jpg', 'file-c.jpg']
expand('file{2..0}.jpg')
// => ['file2.jpg', 'file1.jpg', 'file0.jpg']
expand('file{0..4..2}.jpg')
// => ['file0.jpg', 'file2.jpg', 'file4.jpg']
expand('file-{a..e..2}.jpg')
// => ['file-a.jpg', 'file-c.jpg', 'file-e.jpg']
expand('file{00..10..5}.jpg')
// => ['file00.jpg', 'file05.jpg', 'file10.jpg']
expand('{{A..C},{a..c}}')
// => ['A', 'B', 'C', 'a', 'b', 'c']
expand('ppp{,config,oe{,conf}}')
// => ['ppp', 'pppconfig', 'pppoe', 'pppoeconf']
```
## API
```js
var expand = require('brace-expansion');
```
### var expanded = expand(str)
Return an array of all possible and valid expansions of `str`. If none are
found, `[str]` is returned.
Valid expansions are:
```js
/^(.*,)+(.+)?$/
// {a,b,...}
```
A comma separated list of options, like `{a,b}` or `{a,{b,c}}` or `{,a,}`.
```js
/^-?\d+\.\.-?\d+(\.\.-?\d+)?$/
// {x..y[..incr]}
```
A numeric sequence from `x` to `y` inclusive, with optional increment.
If `x` or `y` start with a leading `0`, all the numbers will be padded
to have equal length. Negative numbers and backwards iteration work too.
```js
/^-?\d+\.\.-?\d+(\.\.-?\d+)?$/
// {x..y[..incr]}
```
An alphabetic sequence from `x` to `y` inclusive, with optional increment.
`x` and `y` must be exactly one character, and if given, `incr` must be a
number.
For compatibility reasons, the string `${` is not eligible for brace expansion.
## Installation
With [npm](https://npmjs.org) do:
```bash
npm install brace-expansion
```
## Contributors
- [Julian Gruber](https://github.com/juliangruber)
- [Isaac Z. Schlueter](https://github.com/isaacs)
## Sponsors
This module is proudly supported by my [Sponsors](https://github.com/juliangruber/sponsors)!
Do you want to support modules like this to improve their quality, stability and weigh in on new features? Then please consider donating to my [Patreon](https://www.patreon.com/juliangruber). Not sure how much of my modules you're using? Try [feross/thanks](https://github.com/feross/thanks)!
## License
(MIT)
Copyright (c) 2013 Julian Gruber &lt;julian@juliangruber.com&gt;
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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var concatMap = require('concat-map');
var balanced = require('balanced-match');
module.exports = expandTop;
var escSlash = '\0SLASH'+Math.random()+'\0';
var escOpen = '\0OPEN'+Math.random()+'\0';
var escClose = '\0CLOSE'+Math.random()+'\0';
var escComma = '\0COMMA'+Math.random()+'\0';
var escPeriod = '\0PERIOD'+Math.random()+'\0';
function numeric(str) {
return parseInt(str, 10) == str
? parseInt(str, 10)
: str.charCodeAt(0);
}
function escapeBraces(str) {
return str.split('\\\\').join(escSlash)
.split('\\{').join(escOpen)
.split('\\}').join(escClose)
.split('\\,').join(escComma)
.split('\\.').join(escPeriod);
}
function unescapeBraces(str) {
return str.split(escSlash).join('\\')
.split(escOpen).join('{')
.split(escClose).join('}')
.split(escComma).join(',')
.split(escPeriod).join('.');
}
// Basically just str.split(","), but handling cases
// where we have nested braced sections, which should be
// treated as individual members, like {a,{b,c},d}
function parseCommaParts(str) {
if (!str)
return [''];
var parts = [];
var m = balanced('{', '}', str);
if (!m)
return str.split(',');
var pre = m.pre;
var body = m.body;
var post = m.post;
var p = pre.split(',');
p[p.length-1] += '{' + body + '}';
var postParts = parseCommaParts(post);
if (post.length) {
p[p.length-1] += postParts.shift();
p.push.apply(p, postParts);
}
parts.push.apply(parts, p);
return parts;
}
function expandTop(str) {
if (!str)
return [];
// I don't know why Bash 4.3 does this, but it does.
// Anything starting with {} will have the first two bytes preserved
// but *only* at the top level, so {},a}b will not expand to anything,
// but a{},b}c will be expanded to [a}c,abc].
// One could argue that this is a bug in Bash, but since the goal of
// this module is to match Bash's rules, we escape a leading {}
if (str.substr(0, 2) === '{}') {
str = '\\{\\}' + str.substr(2);
}
return expand(escapeBraces(str), true).map(unescapeBraces);
}
function identity(e) {
return e;
}
function embrace(str) {
return '{' + str + '}';
}
function isPadded(el) {
return /^-?0\d/.test(el);
}
function lte(i, y) {
return i <= y;
}
function gte(i, y) {
return i >= y;
}
function expand(str, isTop) {
var expansions = [];
var m = balanced('{', '}', str);
if (!m || /\$$/.test(m.pre)) return [str];
var isNumericSequence = /^-?\d+\.\.-?\d+(?:\.\.-?\d+)?$/.test(m.body);
var isAlphaSequence = /^[a-zA-Z]\.\.[a-zA-Z](?:\.\.-?\d+)?$/.test(m.body);
var isSequence = isNumericSequence || isAlphaSequence;
var isOptions = m.body.indexOf(',') >= 0;
if (!isSequence && !isOptions) {
// {a},b}
if (m.post.match(/,(?!,).*\}/)) {
str = m.pre + '{' + m.body + escClose + m.post;
return expand(str);
}
return [str];
}
var n;
if (isSequence) {
n = m.body.split(/\.\./);
} else {
n = parseCommaParts(m.body);
if (n.length === 1) {
// x{{a,b}}y ==> x{a}y x{b}y
n = expand(n[0], false).map(embrace);
if (n.length === 1) {
var post = m.post.length
? expand(m.post, false)
: [''];
return post.map(function(p) {
return m.pre + n[0] + p;
});
}
}
}
// at this point, n is the parts, and we know it's not a comma set
// with a single entry.
// no need to expand pre, since it is guaranteed to be free of brace-sets
var pre = m.pre;
var post = m.post.length
? expand(m.post, false)
: [''];
var N;
if (isSequence) {
var x = numeric(n[0]);
var y = numeric(n[1]);
var width = Math.max(n[0].length, n[1].length)
var incr = n.length == 3
? Math.abs(numeric(n[2]))
: 1;
var test = lte;
var reverse = y < x;
if (reverse) {
incr *= -1;
test = gte;
}
var pad = n.some(isPadded);
N = [];
for (var i = x; test(i, y); i += incr) {
var c;
if (isAlphaSequence) {
c = String.fromCharCode(i);
if (c === '\\')
c = '';
} else {
c = String(i);
if (pad) {
var need = width - c.length;
if (need > 0) {
var z = new Array(need + 1).join('0');
if (i < 0)
c = '-' + z + c.slice(1);
else
c = z + c;
}
}
}
N.push(c);
}
} else {
N = concatMap(n, function(el) { return expand(el, false) });
}
for (var j = 0; j < N.length; j++) {
for (var k = 0; k < post.length; k++) {
var expansion = pre + N[j] + post[k];
if (!isTop || isSequence || expansion)
expansions.push(expansion);
}
}
return expansions;
}

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{
"name": "brace-expansion",
"description": "Brace expansion as known from sh/bash",
"version": "1.1.12",
"repository": {
"type": "git",
"url": "git://github.com/juliangruber/brace-expansion.git"
},
"homepage": "https://github.com/juliangruber/brace-expansion",
"main": "index.js",
"scripts": {
"test": "tape test/*.js",
"gentest": "bash test/generate.sh",
"bench": "matcha test/perf/bench.js"
},
"dependencies": {
"balanced-match": "^1.0.0",
"concat-map": "0.0.1"
},
"devDependencies": {
"matcha": "^0.7.0",
"tape": "^4.6.0"
},
"keywords": [],
"author": {
"name": "Julian Gruber",
"email": "mail@juliangruber.com",
"url": "http://juliangruber.com"
},
"license": "MIT",
"testling": {
"files": "test/*.js",
"browsers": [
"ie/8..latest",
"firefox/20..latest",
"firefox/nightly",
"chrome/25..latest",
"chrome/canary",
"opera/12..latest",
"opera/next",
"safari/5.1..latest",
"ipad/6.0..latest",
"iphone/6.0..latest",
"android-browser/4.2..latest"
]
},
"publishConfig": {
"tag": "1.x"
}
}

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The ISC License
Copyright (c) Isaac Z. Schlueter and Contributors
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR
IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
## Glob Logo
Glob's logo created by Tanya Brassie <http://tanyabrassie.com/>, licensed
under a Creative Commons Attribution-ShareAlike 4.0 International License
https://creativecommons.org/licenses/by-sa/4.0/

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exports.setopts = setopts
exports.ownProp = ownProp
exports.makeAbs = makeAbs
exports.finish = finish
exports.mark = mark
exports.isIgnored = isIgnored
exports.childrenIgnored = childrenIgnored
function ownProp (obj, field) {
return Object.prototype.hasOwnProperty.call(obj, field)
}
var fs = require("fs")
var path = require("path")
var minimatch = require("minimatch")
var isAbsolute = require("path-is-absolute")
var Minimatch = minimatch.Minimatch
function alphasort (a, b) {
return a.localeCompare(b, 'en')
}
function setupIgnores (self, options) {
self.ignore = options.ignore || []
if (!Array.isArray(self.ignore))
self.ignore = [self.ignore]
if (self.ignore.length) {
self.ignore = self.ignore.map(ignoreMap)
}
}
// ignore patterns are always in dot:true mode.
function ignoreMap (pattern) {
var gmatcher = null
if (pattern.slice(-3) === '/**') {
var gpattern = pattern.replace(/(\/\*\*)+$/, '')
gmatcher = new Minimatch(gpattern, { dot: true })
}
return {
matcher: new Minimatch(pattern, { dot: true }),
gmatcher: gmatcher
}
}
function setopts (self, pattern, options) {
if (!options)
options = {}
// base-matching: just use globstar for that.
if (options.matchBase && -1 === pattern.indexOf("/")) {
if (options.noglobstar) {
throw new Error("base matching requires globstar")
}
pattern = "**/" + pattern
}
self.silent = !!options.silent
self.pattern = pattern
self.strict = options.strict !== false
self.realpath = !!options.realpath
self.realpathCache = options.realpathCache || Object.create(null)
self.follow = !!options.follow
self.dot = !!options.dot
self.mark = !!options.mark
self.nodir = !!options.nodir
if (self.nodir)
self.mark = true
self.sync = !!options.sync
self.nounique = !!options.nounique
self.nonull = !!options.nonull
self.nosort = !!options.nosort
self.nocase = !!options.nocase
self.stat = !!options.stat
self.noprocess = !!options.noprocess
self.absolute = !!options.absolute
self.fs = options.fs || fs
self.maxLength = options.maxLength || Infinity
self.cache = options.cache || Object.create(null)
self.statCache = options.statCache || Object.create(null)
self.symlinks = options.symlinks || Object.create(null)
setupIgnores(self, options)
self.changedCwd = false
var cwd = process.cwd()
if (!ownProp(options, "cwd"))
self.cwd = cwd
else {
self.cwd = path.resolve(options.cwd)
self.changedCwd = self.cwd !== cwd
}
self.root = options.root || path.resolve(self.cwd, "/")
self.root = path.resolve(self.root)
if (process.platform === "win32")
self.root = self.root.replace(/\\/g, "/")
// TODO: is an absolute `cwd` supposed to be resolved against `root`?
// e.g. { cwd: '/test', root: __dirname } === path.join(__dirname, '/test')
self.cwdAbs = isAbsolute(self.cwd) ? self.cwd : makeAbs(self, self.cwd)
if (process.platform === "win32")
self.cwdAbs = self.cwdAbs.replace(/\\/g, "/")
self.nomount = !!options.nomount
// disable comments and negation in Minimatch.
// Note that they are not supported in Glob itself anyway.
options.nonegate = true
options.nocomment = true
// always treat \ in patterns as escapes, not path separators
options.allowWindowsEscape = false
self.minimatch = new Minimatch(pattern, options)
self.options = self.minimatch.options
}
function finish (self) {
var nou = self.nounique
var all = nou ? [] : Object.create(null)
for (var i = 0, l = self.matches.length; i < l; i ++) {
var matches = self.matches[i]
if (!matches || Object.keys(matches).length === 0) {
if (self.nonull) {
// do like the shell, and spit out the literal glob
var literal = self.minimatch.globSet[i]
if (nou)
all.push(literal)
else
all[literal] = true
}
} else {
// had matches
var m = Object.keys(matches)
if (nou)
all.push.apply(all, m)
else
m.forEach(function (m) {
all[m] = true
})
}
}
if (!nou)
all = Object.keys(all)
if (!self.nosort)
all = all.sort(alphasort)
// at *some* point we statted all of these
if (self.mark) {
for (var i = 0; i < all.length; i++) {
all[i] = self._mark(all[i])
}
if (self.nodir) {
all = all.filter(function (e) {
var notDir = !(/\/$/.test(e))
var c = self.cache[e] || self.cache[makeAbs(self, e)]
if (notDir && c)
notDir = c !== 'DIR' && !Array.isArray(c)
return notDir
})
}
}
if (self.ignore.length)
all = all.filter(function(m) {
return !isIgnored(self, m)
})
self.found = all
}
function mark (self, p) {
var abs = makeAbs(self, p)
var c = self.cache[abs]
var m = p
if (c) {
var isDir = c === 'DIR' || Array.isArray(c)
var slash = p.slice(-1) === '/'
if (isDir && !slash)
m += '/'
else if (!isDir && slash)
m = m.slice(0, -1)
if (m !== p) {
var mabs = makeAbs(self, m)
self.statCache[mabs] = self.statCache[abs]
self.cache[mabs] = self.cache[abs]
}
}
return m
}
// lotta situps...
function makeAbs (self, f) {
var abs = f
if (f.charAt(0) === '/') {
abs = path.join(self.root, f)
} else if (isAbsolute(f) || f === '') {
abs = f
} else if (self.changedCwd) {
abs = path.resolve(self.cwd, f)
} else {
abs = path.resolve(f)
}
if (process.platform === 'win32')
abs = abs.replace(/\\/g, '/')
return abs
}
// Return true, if pattern ends with globstar '**', for the accompanying parent directory.
// Ex:- If node_modules/** is the pattern, add 'node_modules' to ignore list along with it's contents
function isIgnored (self, path) {
if (!self.ignore.length)
return false
return self.ignore.some(function(item) {
return item.matcher.match(path) || !!(item.gmatcher && item.gmatcher.match(path))
})
}
function childrenIgnored (self, path) {
if (!self.ignore.length)
return false
return self.ignore.some(function(item) {
return !!(item.gmatcher && item.gmatcher.match(path))
})
}

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// Approach:
//
// 1. Get the minimatch set
// 2. For each pattern in the set, PROCESS(pattern, false)
// 3. Store matches per-set, then uniq them
//
// PROCESS(pattern, inGlobStar)
// Get the first [n] items from pattern that are all strings
// Join these together. This is PREFIX.
// If there is no more remaining, then stat(PREFIX) and
// add to matches if it succeeds. END.
//
// If inGlobStar and PREFIX is symlink and points to dir
// set ENTRIES = []
// else readdir(PREFIX) as ENTRIES
// If fail, END
//
// with ENTRIES
// If pattern[n] is GLOBSTAR
// // handle the case where the globstar match is empty
// // by pruning it out, and testing the resulting pattern
// PROCESS(pattern[0..n] + pattern[n+1 .. $], false)
// // handle other cases.
// for ENTRY in ENTRIES (not dotfiles)
// // attach globstar + tail onto the entry
// // Mark that this entry is a globstar match
// PROCESS(pattern[0..n] + ENTRY + pattern[n .. $], true)
//
// else // not globstar
// for ENTRY in ENTRIES (not dotfiles, unless pattern[n] is dot)
// Test ENTRY against pattern[n]
// If fails, continue
// If passes, PROCESS(pattern[0..n] + item + pattern[n+1 .. $])
//
// Caveat:
// Cache all stats and readdirs results to minimize syscall. Since all
// we ever care about is existence and directory-ness, we can just keep
// `true` for files, and [children,...] for directories, or `false` for
// things that don't exist.
module.exports = glob
var rp = require('fs.realpath')
var minimatch = require('minimatch')
var Minimatch = minimatch.Minimatch
var inherits = require('inherits')
var EE = require('events').EventEmitter
var path = require('path')
var assert = require('assert')
var isAbsolute = require('path-is-absolute')
var globSync = require('./sync.js')
var common = require('./common.js')
var setopts = common.setopts
var ownProp = common.ownProp
var inflight = require('inflight')
var util = require('util')
var childrenIgnored = common.childrenIgnored
var isIgnored = common.isIgnored
var once = require('once')
function glob (pattern, options, cb) {
if (typeof options === 'function') cb = options, options = {}
if (!options) options = {}
if (options.sync) {
if (cb)
throw new TypeError('callback provided to sync glob')
return globSync(pattern, options)
}
return new Glob(pattern, options, cb)
}
glob.sync = globSync
var GlobSync = glob.GlobSync = globSync.GlobSync
// old api surface
glob.glob = glob
function extend (origin, add) {
if (add === null || typeof add !== 'object') {
return origin
}
var keys = Object.keys(add)
var i = keys.length
while (i--) {
origin[keys[i]] = add[keys[i]]
}
return origin
}
glob.hasMagic = function (pattern, options_) {
var options = extend({}, options_)
options.noprocess = true
var g = new Glob(pattern, options)
var set = g.minimatch.set
if (!pattern)
return false
if (set.length > 1)
return true
for (var j = 0; j < set[0].length; j++) {
if (typeof set[0][j] !== 'string')
return true
}
return false
}
glob.Glob = Glob
inherits(Glob, EE)
function Glob (pattern, options, cb) {
if (typeof options === 'function') {
cb = options
options = null
}
if (options && options.sync) {
if (cb)
throw new TypeError('callback provided to sync glob')
return new GlobSync(pattern, options)
}
if (!(this instanceof Glob))
return new Glob(pattern, options, cb)
setopts(this, pattern, options)
this._didRealPath = false
// process each pattern in the minimatch set
var n = this.minimatch.set.length
// The matches are stored as {<filename>: true,...} so that
// duplicates are automagically pruned.
// Later, we do an Object.keys() on these.
// Keep them as a list so we can fill in when nonull is set.
this.matches = new Array(n)
if (typeof cb === 'function') {
cb = once(cb)
this.on('error', cb)
this.on('end', function (matches) {
cb(null, matches)
})
}
var self = this
this._processing = 0
this._emitQueue = []
this._processQueue = []
this.paused = false
if (this.noprocess)
return this
if (n === 0)
return done()
var sync = true
for (var i = 0; i < n; i ++) {
this._process(this.minimatch.set[i], i, false, done)
}
sync = false
function done () {
--self._processing
if (self._processing <= 0) {
if (sync) {
process.nextTick(function () {
self._finish()
})
} else {
self._finish()
}
}
}
}
Glob.prototype._finish = function () {
assert(this instanceof Glob)
if (this.aborted)
return
if (this.realpath && !this._didRealpath)
return this._realpath()
common.finish(this)
this.emit('end', this.found)
}
Glob.prototype._realpath = function () {
if (this._didRealpath)
return
this._didRealpath = true
var n = this.matches.length
if (n === 0)
return this._finish()
var self = this
for (var i = 0; i < this.matches.length; i++)
this._realpathSet(i, next)
function next () {
if (--n === 0)
self._finish()
}
}
Glob.prototype._realpathSet = function (index, cb) {
var matchset = this.matches[index]
if (!matchset)
return cb()
var found = Object.keys(matchset)
var self = this
var n = found.length
if (n === 0)
return cb()
var set = this.matches[index] = Object.create(null)
found.forEach(function (p, i) {
// If there's a problem with the stat, then it means that
// one or more of the links in the realpath couldn't be
// resolved. just return the abs value in that case.
p = self._makeAbs(p)
rp.realpath(p, self.realpathCache, function (er, real) {
if (!er)
set[real] = true
else if (er.syscall === 'stat')
set[p] = true
else
self.emit('error', er) // srsly wtf right here
if (--n === 0) {
self.matches[index] = set
cb()
}
})
})
}
Glob.prototype._mark = function (p) {
return common.mark(this, p)
}
Glob.prototype._makeAbs = function (f) {
return common.makeAbs(this, f)
}
Glob.prototype.abort = function () {
this.aborted = true
this.emit('abort')
}
Glob.prototype.pause = function () {
if (!this.paused) {
this.paused = true
this.emit('pause')
}
}
Glob.prototype.resume = function () {
if (this.paused) {
this.emit('resume')
this.paused = false
if (this._emitQueue.length) {
var eq = this._emitQueue.slice(0)
this._emitQueue.length = 0
for (var i = 0; i < eq.length; i ++) {
var e = eq[i]
this._emitMatch(e[0], e[1])
}
}
if (this._processQueue.length) {
var pq = this._processQueue.slice(0)
this._processQueue.length = 0
for (var i = 0; i < pq.length; i ++) {
var p = pq[i]
this._processing--
this._process(p[0], p[1], p[2], p[3])
}
}
}
}
Glob.prototype._process = function (pattern, index, inGlobStar, cb) {
assert(this instanceof Glob)
assert(typeof cb === 'function')
if (this.aborted)
return
this._processing++
if (this.paused) {
this._processQueue.push([pattern, index, inGlobStar, cb])
return
}
//console.error('PROCESS %d', this._processing, pattern)
// Get the first [n] parts of pattern that are all strings.
var n = 0
while (typeof pattern[n] === 'string') {
n ++
}
// now n is the index of the first one that is *not* a string.
// see if there's anything else
var prefix
switch (n) {
// if not, then this is rather simple
case pattern.length:
this._processSimple(pattern.join('/'), index, cb)
return
case 0:
// pattern *starts* with some non-trivial item.
// going to readdir(cwd), but not include the prefix in matches.
prefix = null
break
default:
// pattern has some string bits in the front.
// whatever it starts with, whether that's 'absolute' like /foo/bar,
// or 'relative' like '../baz'
prefix = pattern.slice(0, n).join('/')
break
}
var remain = pattern.slice(n)
// get the list of entries.
var read
if (prefix === null)
read = '.'
else if (isAbsolute(prefix) ||
isAbsolute(pattern.map(function (p) {
return typeof p === 'string' ? p : '[*]'
}).join('/'))) {
if (!prefix || !isAbsolute(prefix))
prefix = '/' + prefix
read = prefix
} else
read = prefix
var abs = this._makeAbs(read)
//if ignored, skip _processing
if (childrenIgnored(this, read))
return cb()
var isGlobStar = remain[0] === minimatch.GLOBSTAR
if (isGlobStar)
this._processGlobStar(prefix, read, abs, remain, index, inGlobStar, cb)
else
this._processReaddir(prefix, read, abs, remain, index, inGlobStar, cb)
}
Glob.prototype._processReaddir = function (prefix, read, abs, remain, index, inGlobStar, cb) {
var self = this
this._readdir(abs, inGlobStar, function (er, entries) {
return self._processReaddir2(prefix, read, abs, remain, index, inGlobStar, entries, cb)
})
}
Glob.prototype._processReaddir2 = function (prefix, read, abs, remain, index, inGlobStar, entries, cb) {
// if the abs isn't a dir, then nothing can match!
if (!entries)
return cb()
// It will only match dot entries if it starts with a dot, or if
// dot is set. Stuff like @(.foo|.bar) isn't allowed.
var pn = remain[0]
var negate = !!this.minimatch.negate
var rawGlob = pn._glob
var dotOk = this.dot || rawGlob.charAt(0) === '.'
var matchedEntries = []
for (var i = 0; i < entries.length; i++) {
var e = entries[i]
if (e.charAt(0) !== '.' || dotOk) {
var m
if (negate && !prefix) {
m = !e.match(pn)
} else {
m = e.match(pn)
}
if (m)
matchedEntries.push(e)
}
}
//console.error('prd2', prefix, entries, remain[0]._glob, matchedEntries)
var len = matchedEntries.length
// If there are no matched entries, then nothing matches.
if (len === 0)
return cb()
// if this is the last remaining pattern bit, then no need for
// an additional stat *unless* the user has specified mark or
// stat explicitly. We know they exist, since readdir returned
// them.
if (remain.length === 1 && !this.mark && !this.stat) {
if (!this.matches[index])
this.matches[index] = Object.create(null)
for (var i = 0; i < len; i ++) {
var e = matchedEntries[i]
if (prefix) {
if (prefix !== '/')
e = prefix + '/' + e
else
e = prefix + e
}
if (e.charAt(0) === '/' && !this.nomount) {
e = path.join(this.root, e)
}
this._emitMatch(index, e)
}
// This was the last one, and no stats were needed
return cb()
}
// now test all matched entries as stand-ins for that part
// of the pattern.
remain.shift()
for (var i = 0; i < len; i ++) {
var e = matchedEntries[i]
var newPattern
if (prefix) {
if (prefix !== '/')
e = prefix + '/' + e
else
e = prefix + e
}
this._process([e].concat(remain), index, inGlobStar, cb)
}
cb()
}
Glob.prototype._emitMatch = function (index, e) {
if (this.aborted)
return
if (isIgnored(this, e))
return
if (this.paused) {
this._emitQueue.push([index, e])
return
}
var abs = isAbsolute(e) ? e : this._makeAbs(e)
if (this.mark)
e = this._mark(e)
if (this.absolute)
e = abs
if (this.matches[index][e])
return
if (this.nodir) {
var c = this.cache[abs]
if (c === 'DIR' || Array.isArray(c))
return
}
this.matches[index][e] = true
var st = this.statCache[abs]
if (st)
this.emit('stat', e, st)
this.emit('match', e)
}
Glob.prototype._readdirInGlobStar = function (abs, cb) {
if (this.aborted)
return
// follow all symlinked directories forever
// just proceed as if this is a non-globstar situation
if (this.follow)
return this._readdir(abs, false, cb)
var lstatkey = 'lstat\0' + abs
var self = this
var lstatcb = inflight(lstatkey, lstatcb_)
if (lstatcb)
self.fs.lstat(abs, lstatcb)
function lstatcb_ (er, lstat) {
if (er && er.code === 'ENOENT')
return cb()
var isSym = lstat && lstat.isSymbolicLink()
self.symlinks[abs] = isSym
// If it's not a symlink or a dir, then it's definitely a regular file.
// don't bother doing a readdir in that case.
if (!isSym && lstat && !lstat.isDirectory()) {
self.cache[abs] = 'FILE'
cb()
} else
self._readdir(abs, false, cb)
}
}
Glob.prototype._readdir = function (abs, inGlobStar, cb) {
if (this.aborted)
return
cb = inflight('readdir\0'+abs+'\0'+inGlobStar, cb)
if (!cb)
return
//console.error('RD %j %j', +inGlobStar, abs)
if (inGlobStar && !ownProp(this.symlinks, abs))
return this._readdirInGlobStar(abs, cb)
if (ownProp(this.cache, abs)) {
var c = this.cache[abs]
if (!c || c === 'FILE')
return cb()
if (Array.isArray(c))
return cb(null, c)
}
var self = this
self.fs.readdir(abs, readdirCb(this, abs, cb))
}
function readdirCb (self, abs, cb) {
return function (er, entries) {
if (er)
self._readdirError(abs, er, cb)
else
self._readdirEntries(abs, entries, cb)
}
}
Glob.prototype._readdirEntries = function (abs, entries, cb) {
if (this.aborted)
return
// if we haven't asked to stat everything, then just
// assume that everything in there exists, so we can avoid
// having to stat it a second time.
if (!this.mark && !this.stat) {
for (var i = 0; i < entries.length; i ++) {
var e = entries[i]
if (abs === '/')
e = abs + e
else
e = abs + '/' + e
this.cache[e] = true
}
}
this.cache[abs] = entries
return cb(null, entries)
}
Glob.prototype._readdirError = function (f, er, cb) {
if (this.aborted)
return
// handle errors, and cache the information
switch (er.code) {
case 'ENOTSUP': // https://github.com/isaacs/node-glob/issues/205
case 'ENOTDIR': // totally normal. means it *does* exist.
var abs = this._makeAbs(f)
this.cache[abs] = 'FILE'
if (abs === this.cwdAbs) {
var error = new Error(er.code + ' invalid cwd ' + this.cwd)
error.path = this.cwd
error.code = er.code
this.emit('error', error)
this.abort()
}
break
case 'ENOENT': // not terribly unusual
case 'ELOOP':
case 'ENAMETOOLONG':
case 'UNKNOWN':
this.cache[this._makeAbs(f)] = false
break
default: // some unusual error. Treat as failure.
this.cache[this._makeAbs(f)] = false
if (this.strict) {
this.emit('error', er)
// If the error is handled, then we abort
// if not, we threw out of here
this.abort()
}
if (!this.silent)
console.error('glob error', er)
break
}
return cb()
}
Glob.prototype._processGlobStar = function (prefix, read, abs, remain, index, inGlobStar, cb) {
var self = this
this._readdir(abs, inGlobStar, function (er, entries) {
self._processGlobStar2(prefix, read, abs, remain, index, inGlobStar, entries, cb)
})
}
Glob.prototype._processGlobStar2 = function (prefix, read, abs, remain, index, inGlobStar, entries, cb) {
//console.error('pgs2', prefix, remain[0], entries)
// no entries means not a dir, so it can never have matches
// foo.txt/** doesn't match foo.txt
if (!entries)
return cb()
// test without the globstar, and with every child both below
// and replacing the globstar.
var remainWithoutGlobStar = remain.slice(1)
var gspref = prefix ? [ prefix ] : []
var noGlobStar = gspref.concat(remainWithoutGlobStar)
// the noGlobStar pattern exits the inGlobStar state
this._process(noGlobStar, index, false, cb)
var isSym = this.symlinks[abs]
var len = entries.length
// If it's a symlink, and we're in a globstar, then stop
if (isSym && inGlobStar)
return cb()
for (var i = 0; i < len; i++) {
var e = entries[i]
if (e.charAt(0) === '.' && !this.dot)
continue
// these two cases enter the inGlobStar state
var instead = gspref.concat(entries[i], remainWithoutGlobStar)
this._process(instead, index, true, cb)
var below = gspref.concat(entries[i], remain)
this._process(below, index, true, cb)
}
cb()
}
Glob.prototype._processSimple = function (prefix, index, cb) {
// XXX review this. Shouldn't it be doing the mounting etc
// before doing stat? kinda weird?
var self = this
this._stat(prefix, function (er, exists) {
self._processSimple2(prefix, index, er, exists, cb)
})
}
Glob.prototype._processSimple2 = function (prefix, index, er, exists, cb) {
//console.error('ps2', prefix, exists)
if (!this.matches[index])
this.matches[index] = Object.create(null)
// If it doesn't exist, then just mark the lack of results
if (!exists)
return cb()
if (prefix && isAbsolute(prefix) && !this.nomount) {
var trail = /[\/\\]$/.test(prefix)
if (prefix.charAt(0) === '/') {
prefix = path.join(this.root, prefix)
} else {
prefix = path.resolve(this.root, prefix)
if (trail)
prefix += '/'
}
}
if (process.platform === 'win32')
prefix = prefix.replace(/\\/g, '/')
// Mark this as a match
this._emitMatch(index, prefix)
cb()
}
// Returns either 'DIR', 'FILE', or false
Glob.prototype._stat = function (f, cb) {
var abs = this._makeAbs(f)
var needDir = f.slice(-1) === '/'
if (f.length > this.maxLength)
return cb()
if (!this.stat && ownProp(this.cache, abs)) {
var c = this.cache[abs]
if (Array.isArray(c))
c = 'DIR'
// It exists, but maybe not how we need it
if (!needDir || c === 'DIR')
return cb(null, c)
if (needDir && c === 'FILE')
return cb()
// otherwise we have to stat, because maybe c=true
// if we know it exists, but not what it is.
}
var exists
var stat = this.statCache[abs]
if (stat !== undefined) {
if (stat === false)
return cb(null, stat)
else {
var type = stat.isDirectory() ? 'DIR' : 'FILE'
if (needDir && type === 'FILE')
return cb()
else
return cb(null, type, stat)
}
}
var self = this
var statcb = inflight('stat\0' + abs, lstatcb_)
if (statcb)
self.fs.lstat(abs, statcb)
function lstatcb_ (er, lstat) {
if (lstat && lstat.isSymbolicLink()) {
// If it's a symlink, then treat it as the target, unless
// the target does not exist, then treat it as a file.
return self.fs.stat(abs, function (er, stat) {
if (er)
self._stat2(f, abs, null, lstat, cb)
else
self._stat2(f, abs, er, stat, cb)
})
} else {
self._stat2(f, abs, er, lstat, cb)
}
}
}
Glob.prototype._stat2 = function (f, abs, er, stat, cb) {
if (er && (er.code === 'ENOENT' || er.code === 'ENOTDIR')) {
this.statCache[abs] = false
return cb()
}
var needDir = f.slice(-1) === '/'
this.statCache[abs] = stat
if (abs.slice(-1) === '/' && stat && !stat.isDirectory())
return cb(null, false, stat)
var c = true
if (stat)
c = stat.isDirectory() ? 'DIR' : 'FILE'
this.cache[abs] = this.cache[abs] || c
if (needDir && c === 'FILE')
return cb()
return cb(null, c, stat)
}

View File

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@@ -0,0 +1,15 @@
The ISC License
Copyright (c) Isaac Z. Schlueter and Contributors
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR
IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.

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@@ -0,0 +1,94 @@
# lru cache
A cache object that deletes the least-recently-used items.
[![Build Status](https://travis-ci.org/isaacs/node-lru-cache.svg?branch=master)](https://travis-ci.org/isaacs/node-lru-cache) [![Coverage Status](https://coveralls.io/repos/isaacs/node-lru-cache/badge.svg?service=github)](https://coveralls.io/github/isaacs/node-lru-cache)
## Installation:
```javascript
npm install lru-cache --save
```
## Usage:
```javascript
var LRU = require("lru-cache")
, options = { max: 500
, length: function (n, key) { return n * 2 + key.length }
, dispose: function (key, n) { n.close() }
, maxAge: 1000 * 60 * 60 }
, cache = new LRU(options)
, otherCache = new LRU(50) // sets just the max size
cache.set("key", "value")
cache.get("key") // "value"
// non-string keys ARE fully supported
// but note that it must be THE SAME object, not
// just a JSON-equivalent object.
var someObject = { a: 1 }
cache.set(someObject, 'a value')
// Object keys are not toString()-ed
cache.set('[object Object]', 'a different value')
assert.equal(cache.get(someObject), 'a value')
// A similar object with same keys/values won't work,
// because it's a different object identity
assert.equal(cache.get({ a: 1 }), undefined)
cache.reset() // empty the cache
```
If you put more stuff in it, then items will fall out.
If you try to put an oversized thing in it, then it'll fall out right
away.
## Options
* `max` The maximum size of the cache, checked by applying the length
function to all values in the cache. Not setting this is kind of
silly, since that's the whole purpose of this lib, but it defaults
to `Infinity`. Setting it to a non-number or negative number will
throw a `TypeError`. Setting it to 0 makes it be `Infinity`.
* `maxAge` Maximum age in ms. Items are not pro-actively pruned out
as they age, but if you try to get an item that is too old, it'll
drop it and return undefined instead of giving it to you.
Setting this to a negative value will make everything seem old!
Setting it to a non-number will throw a `TypeError`.
* `length` Function that is used to calculate the length of stored
items. If you're storing strings or buffers, then you probably want
to do something like `function(n, key){return n.length}`. The default is
`function(){return 1}`, which is fine if you want to store `max`
like-sized things. The item is passed as the first argument, and
the key is passed as the second argumnet.
* `dispose` Function that is called on items when they are dropped
from the cache. This can be handy if you want to close file
descriptors or do other cleanup tasks when items are no longer
accessible. Called with `key, value`. It's called *before*
actually removing the item from the internal cache, so if you want
to immediately put it back in, you'll have to do that in a
`nextTick` or `setTimeout` callback or it won't do anything.
* `stale` By default, if you set a `maxAge`, it'll only actually pull
stale items out of the cache when you `get(key)`. (That is, it's
not pre-emptively doing a `setTimeout` or anything.) If you set
`stale:true`, it'll return the stale value before deleting it. If
you don't set this, then it'll return `undefined` when you try to
get a stale entry, as if it had already been deleted.
* `noDisposeOnSet` By default, if you set a `dispose()` method, then
it'll be called whenever a `set()` operation overwrites an existing
key. If you set this option, `dispose()` will only be called when a
key falls out of the cache, not when it is overwritten.
* `updateAgeOnGet` When using time-expiring entries with `maxAge`,
setting this to `true` will make each item's effective time update
to the current time whenever it is retrieved from cache, causing it
to not expire. (It can still fall out of cache based on recency of
use, of course.)
## API
* `set(key, value, maxAge)`
* `get(key) => value`
Both of these will update the "recently used"-ness of the key.
They do what you think. `maxAge` is optional and over

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@@ -0,0 +1,334 @@
'use strict'
// A linked list to keep track of recently-used-ness
const Yallist = require('yallist')
const MAX = Symbol('max')
const LENGTH = Symbol('length')
const LENGTH_CALCULATOR = Symbol('lengthCalculator')
const ALLOW_STALE = Symbol('allowStale')
const MAX_AGE = Symbol('maxAge')
const DISPOSE = Symbol('dispose')
const NO_DISPOSE_ON_SET = Symbol('noDisposeOnSet')
const LRU_LIST = Symbol('lruList')
const CACHE = Symbol('cache')
const UPDATE_AGE_ON_GET = Symbol('updateAgeOnGet')
const naiveLength = () => 1
// lruList is a yallist where the head is the youngest
// item, and the tail is the oldest. the list contains the Hit
// objects as the entries.
// Each Hit object has a reference to its Yallist.Node. This
// never changes.
//
// cache is a Map (or PseudoMap) that matches the keys to
// the Yallist.Node object.
class LRUCache {
constructor (options) {
if (typeof options === 'number')
options = { max: options }
if (!options)
options = {}
if (options.max && (typeof options.max !== 'number' || options.max < 0))
throw new TypeError('max must be a non-negative number')
// Kind of weird to have a default max of Infinity, but oh well.
const max = this[MAX] = options.max || Infinity
const lc = options.length || naiveLength
this[LENGTH_CALCULATOR] = (typeof lc !== 'function') ? naiveLength : lc
this[ALLOW_STALE] = options.stale || false
if (options.maxAge && typeof options.maxAge !== 'number')
throw new TypeError('maxAge must be a number')
this[MAX_AGE] = options.maxAge || 0
this[DISPOSE] = options.dispose
this[NO_DISPOSE_ON_SET] = options.noDisposeOnSet || false
this[UPDATE_AGE_ON_GET] = options.updateAgeOnGet || false
this.reset()
}
// resize the cache when the max changes.
set max (mL) {
if (typeof mL !== 'number' || mL < 0)
throw new TypeError('max must be a non-negative number')
this[MAX] = mL || Infinity
trim(this)
}
get max () {
return this[MAX]
}
set allowStale (allowStale) {
this[ALLOW_STALE] = !!allowStale
}
get allowStale () {
return this[ALLOW_STALE]
}
set maxAge (mA) {
if (typeof mA !== 'number')
throw new TypeError('maxAge must be a non-negative number')
this[MAX_AGE] = mA
trim(this)
}
get maxAge () {
return this[MAX_AGE]
}
// resize the cache when the lengthCalculator changes.
set lengthCalculator (lC) {
if (typeof lC !== 'function')
lC = naiveLength
if (lC !== this[LENGTH_CALCULATOR]) {
this[LENGTH_CALCULATOR] = lC
this[LENGTH] = 0
this[LRU_LIST].forEach(hit => {
hit.length = this[LENGTH_CALCULATOR](hit.value, hit.key)
this[LENGTH] += hit.length
})
}
trim(this)
}
get lengthCalculator () { return this[LENGTH_CALCULATOR] }
get length () { return this[LENGTH] }
get itemCount () { return this[LRU_LIST].length }
rforEach (fn, thisp) {
thisp = thisp || this
for (let walker = this[LRU_LIST].tail; walker !== null;) {
const prev = walker.prev
forEachStep(this, fn, walker, thisp)
walker = prev
}
}
forEach (fn, thisp) {
thisp = thisp || this
for (let walker = this[LRU_LIST].head; walker !== null;) {
const next = walker.next
forEachStep(this, fn, walker, thisp)
walker = next
}
}
keys () {
return this[LRU_LIST].toArray().map(k => k.key)
}
values () {
return this[LRU_LIST].toArray().map(k => k.value)
}
reset () {
if (this[DISPOSE] &&
this[LRU_LIST] &&
this[LRU_LIST].length) {
this[LRU_LIST].forEach(hit => this[DISPOSE](hit.key, hit.value))
}
this[CACHE] = new Map() // hash of items by key
this[LRU_LIST] = new Yallist() // list of items in order of use recency
this[LENGTH] = 0 // length of items in the list
}
dump () {
return this[LRU_LIST].map(hit =>
isStale(this, hit) ? false : {
k: hit.key,
v: hit.value,
e: hit.now + (hit.maxAge || 0)
}).toArray().filter(h => h)
}
dumpLru () {
return this[LRU_LIST]
}
set (key, value, maxAge) {
maxAge = maxAge || this[MAX_AGE]
if (maxAge && typeof maxAge !== 'number')
throw new TypeError('maxAge must be a number')
const now = maxAge ? Date.now() : 0
const len = this[LENGTH_CALCULATOR](value, key)
if (this[CACHE].has(key)) {
if (len > this[MAX]) {
del(this, this[CACHE].get(key))
return false
}
const node = this[CACHE].get(key)
const item = node.value
// dispose of the old one before overwriting
// split out into 2 ifs for better coverage tracking
if (this[DISPOSE]) {
if (!this[NO_DISPOSE_ON_SET])
this[DISPOSE](key, item.value)
}
item.now = now
item.maxAge = maxAge
item.value = value
this[LENGTH] += len - item.length
item.length = len
this.get(key)
trim(this)
return true
}
const hit = new Entry(key, value, len, now, maxAge)
// oversized objects fall out of cache automatically.
if (hit.length > this[MAX]) {
if (this[DISPOSE])
this[DISPOSE](key, value)
return false
}
this[LENGTH] += hit.length
this[LRU_LIST].unshift(hit)
this[CACHE].set(key, this[LRU_LIST].head)
trim(this)
return true
}
has (key) {
if (!this[CACHE].has(key)) return false
const hit = this[CACHE].get(key).value
return !isStale(this, hit)
}
get (key) {
return get(this, key, true)
}
peek (key) {
return get(this, key, false)
}
pop () {
const node = this[LRU_LIST].tail
if (!node)
return null
del(this, node)
return node.value
}
del (key) {
del(this, this[CACHE].get(key))
}
load (arr) {
// reset the cache
this.reset()
const now = Date.now()
// A previous serialized cache has the most recent items first
for (let l = arr.length - 1; l >= 0; l--) {
const hit = arr[l]
const expiresAt = hit.e || 0
if (expiresAt === 0)
// the item was created without expiration in a non aged cache
this.set(hit.k, hit.v)
else {
const maxAge = expiresAt - now
// dont add already expired items
if (maxAge > 0) {
this.set(hit.k, hit.v, maxAge)
}
}
}
}
prune () {
this[CACHE].forEach((value, key) => get(this, key, false))
}
}
const get = (self, key, doUse) => {
const node = self[CACHE].get(key)
if (node) {
const hit = node.value
if (isStale(self, hit)) {
del(self, node)
if (!self[ALLOW_STALE])
return undefined
} else {
if (doUse) {
if (self[UPDATE_AGE_ON_GET])
node.value.now = Date.now()
self[LRU_LIST].unshiftNode(node)
}
}
return hit.value
}
}
const isStale = (self, hit) => {
if (!hit || (!hit.maxAge && !self[MAX_AGE]))
return false
const diff = Date.now() - hit.now
return hit.maxAge ? diff > hit.maxAge
: self[MAX_AGE] && (diff > self[MAX_AGE])
}
const trim = self => {
if (self[LENGTH] > self[MAX]) {
for (let walker = self[LRU_LIST].tail;
self[LENGTH] > self[MAX] && walker !== null;) {
// We know that we're about to delete this one, and also
// what the next least recently used key will be, so just
// go ahead and set it now.
const prev = walker.prev
del(self, walker)
walker = prev
}
}
}
const del = (self, node) => {
if (node) {
const hit = node.value
if (self[DISPOSE])
self[DISPOSE](hit.key, hit.value)
self[LENGTH] -= hit.length
self[CACHE].delete(hit.key)
self[LRU_LIST].removeNode(node)
}
}
class Entry {
constructor (key, value, length, now, maxAge) {
this.key = key
this.value = value
this.length = length
this.now = now
this.maxAge = maxAge || 0
}
}
const forEachStep = (self, fn, node, thisp) => {
let hit = node.value
if (isStale(self, hit)) {
del(self, node)
if (!self[ALLOW_STALE])
hit = undefined
}
if (hit)
fn.call(thisp, hit.value, hit.key, self)
}
module.exports = LRUCache

View File

@@ -0,0 +1,34 @@
{
"name": "lru-cache",
"description": "A cache object that deletes the least-recently-used items.",
"version": "6.0.0",
"author": "Isaac Z. Schlueter <i@izs.me>",
"keywords": [
"mru",
"lru",
"cache"
],
"scripts": {
"test": "tap",
"snap": "tap",
"preversion": "npm test",
"postversion": "npm publish",
"prepublishOnly": "git push origin --follow-tags"
},
"main": "index.js",
"repository": "git://github.com/isaacs/node-lru-cache.git",
"devDependencies": {
"benchmark": "^2.1.4",
"tap": "^14.10.7"
},
"license": "ISC",
"dependencies": {
"yallist": "^4.0.0"
},
"files": [
"index.js"
],
"engines": {
"node": ">=10"
}
}

View File

@@ -0,0 +1,15 @@
The ISC License
Copyright (c) Isaac Z. Schlueter and Contributors
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR
IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.

View File

@@ -0,0 +1,947 @@
module.exports = minimatch
minimatch.Minimatch = Minimatch
var path = (function () { try { return require('path') } catch (e) {}}()) || {
sep: '/'
}
minimatch.sep = path.sep
var GLOBSTAR = minimatch.GLOBSTAR = Minimatch.GLOBSTAR = {}
var expand = require('brace-expansion')
var plTypes = {
'!': { open: '(?:(?!(?:', close: '))[^/]*?)'},
'?': { open: '(?:', close: ')?' },
'+': { open: '(?:', close: ')+' },
'*': { open: '(?:', close: ')*' },
'@': { open: '(?:', close: ')' }
}
// any single thing other than /
// don't need to escape / when using new RegExp()
var qmark = '[^/]'
// * => any number of characters
var star = qmark + '*?'
// ** when dots are allowed. Anything goes, except .. and .
// not (^ or / followed by one or two dots followed by $ or /),
// followed by anything, any number of times.
var twoStarDot = '(?:(?!(?:\\\/|^)(?:\\.{1,2})($|\\\/)).)*?'
// not a ^ or / followed by a dot,
// followed by anything, any number of times.
var twoStarNoDot = '(?:(?!(?:\\\/|^)\\.).)*?'
// characters that need to be escaped in RegExp.
var reSpecials = charSet('().*{}+?[]^$\\!')
// "abc" -> { a:true, b:true, c:true }
function charSet (s) {
return s.split('').reduce(function (set, c) {
set[c] = true
return set
}, {})
}
// normalizes slashes.
var slashSplit = /\/+/
minimatch.filter = filter
function filter (pattern, options) {
options = options || {}
return function (p, i, list) {
return minimatch(p, pattern, options)
}
}
function ext (a, b) {
b = b || {}
var t = {}
Object.keys(a).forEach(function (k) {
t[k] = a[k]
})
Object.keys(b).forEach(function (k) {
t[k] = b[k]
})
return t
}
minimatch.defaults = function (def) {
if (!def || typeof def !== 'object' || !Object.keys(def).length) {
return minimatch
}
var orig = minimatch
var m = function minimatch (p, pattern, options) {
return orig(p, pattern, ext(def, options))
}
m.Minimatch = function Minimatch (pattern, options) {
return new orig.Minimatch(pattern, ext(def, options))
}
m.Minimatch.defaults = function defaults (options) {
return orig.defaults(ext(def, options)).Minimatch
}
m.filter = function filter (pattern, options) {
return orig.filter(pattern, ext(def, options))
}
m.defaults = function defaults (options) {
return orig.defaults(ext(def, options))
}
m.makeRe = function makeRe (pattern, options) {
return orig.makeRe(pattern, ext(def, options))
}
m.braceExpand = function braceExpand (pattern, options) {
return orig.braceExpand(pattern, ext(def, options))
}
m.match = function (list, pattern, options) {
return orig.match(list, pattern, ext(def, options))
}
return m
}
Minimatch.defaults = function (def) {
return minimatch.defaults(def).Minimatch
}
function minimatch (p, pattern, options) {
assertValidPattern(pattern)
if (!options) options = {}
// shortcut: comments match nothing.
if (!options.nocomment && pattern.charAt(0) === '#') {
return false
}
return new Minimatch(pattern, options).match(p)
}
function Minimatch (pattern, options) {
if (!(this instanceof Minimatch)) {
return new Minimatch(pattern, options)
}
assertValidPattern(pattern)
if (!options) options = {}
pattern = pattern.trim()
// windows support: need to use /, not \
if (!options.allowWindowsEscape && path.sep !== '/') {
pattern = pattern.split(path.sep).join('/')
}
this.options = options
this.set = []
this.pattern = pattern
this.regexp = null
this.negate = false
this.comment = false
this.empty = false
this.partial = !!options.partial
// make the set of regexps etc.
this.make()
}
Minimatch.prototype.debug = function () {}
Minimatch.prototype.make = make
function make () {
var pattern = this.pattern
var options = this.options
// empty patterns and comments match nothing.
if (!options.nocomment && pattern.charAt(0) === '#') {
this.comment = true
return
}
if (!pattern) {
this.empty = true
return
}
// step 1: figure out negation, etc.
this.parseNegate()
// step 2: expand braces
var set = this.globSet = this.braceExpand()
if (options.debug) this.debug = function debug() { console.error.apply(console, arguments) }
this.debug(this.pattern, set)
// step 3: now we have a set, so turn each one into a series of path-portion
// matching patterns.
// These will be regexps, except in the case of "**", which is
// set to the GLOBSTAR object for globstar behavior,
// and will not contain any / characters
set = this.globParts = set.map(function (s) {
return s.split(slashSplit)
})
this.debug(this.pattern, set)
// glob --> regexps
set = set.map(function (s, si, set) {
return s.map(this.parse, this)
}, this)
this.debug(this.pattern, set)
// filter out everything that didn't compile properly.
set = set.filter(function (s) {
return s.indexOf(false) === -1
})
this.debug(this.pattern, set)
this.set = set
}
Minimatch.prototype.parseNegate = parseNegate
function parseNegate () {
var pattern = this.pattern
var negate = false
var options = this.options
var negateOffset = 0
if (options.nonegate) return
for (var i = 0, l = pattern.length
; i < l && pattern.charAt(i) === '!'
; i++) {
negate = !negate
negateOffset++
}
if (negateOffset) this.pattern = pattern.substr(negateOffset)
this.negate = negate
}
// Brace expansion:
// a{b,c}d -> abd acd
// a{b,}c -> abc ac
// a{0..3}d -> a0d a1d a2d a3d
// a{b,c{d,e}f}g -> abg acdfg acefg
// a{b,c}d{e,f}g -> abdeg acdeg abdeg abdfg
//
// Invalid sets are not expanded.
// a{2..}b -> a{2..}b
// a{b}c -> a{b}c
minimatch.braceExpand = function (pattern, options) {
return braceExpand(pattern, options)
}
Minimatch.prototype.braceExpand = braceExpand
function braceExpand (pattern, options) {
if (!options) {
if (this instanceof Minimatch) {
options = this.options
} else {
options = {}
}
}
pattern = typeof pattern === 'undefined'
? this.pattern : pattern
assertValidPattern(pattern)
// Thanks to Yeting Li <https://github.com/yetingli> for
// improving this regexp to avoid a ReDOS vulnerability.
if (options.nobrace || !/\{(?:(?!\{).)*\}/.test(pattern)) {
// shortcut. no need to expand.
return [pattern]
}
return expand(pattern)
}
var MAX_PATTERN_LENGTH = 1024 * 64
var assertValidPattern = function (pattern) {
if (typeof pattern !== 'string') {
throw new TypeError('invalid pattern')
}
if (pattern.length > MAX_PATTERN_LENGTH) {
throw new TypeError('pattern is too long')
}
}
// parse a component of the expanded set.
// At this point, no pattern may contain "/" in it
// so we're going to return a 2d array, where each entry is the full
// pattern, split on '/', and then turned into a regular expression.
// A regexp is made at the end which joins each array with an
// escaped /, and another full one which joins each regexp with |.
//
// Following the lead of Bash 4.1, note that "**" only has special meaning
// when it is the *only* thing in a path portion. Otherwise, any series
// of * is equivalent to a single *. Globstar behavior is enabled by
// default, and can be disabled by setting options.noglobstar.
Minimatch.prototype.parse = parse
var SUBPARSE = {}
function parse (pattern, isSub) {
assertValidPattern(pattern)
var options = this.options
// shortcuts
if (pattern === '**') {
if (!options.noglobstar)
return GLOBSTAR
else
pattern = '*'
}
if (pattern === '') return ''
var re = ''
var hasMagic = !!options.nocase
var escaping = false
// ? => one single character
var patternListStack = []
var negativeLists = []
var stateChar
var inClass = false
var reClassStart = -1
var classStart = -1
// . and .. never match anything that doesn't start with .,
// even when options.dot is set.
var patternStart = pattern.charAt(0) === '.' ? '' // anything
// not (start or / followed by . or .. followed by / or end)
: options.dot ? '(?!(?:^|\\\/)\\.{1,2}(?:$|\\\/))'
: '(?!\\.)'
var self = this
function clearStateChar () {
if (stateChar) {
// we had some state-tracking character
// that wasn't consumed by this pass.
switch (stateChar) {
case '*':
re += star
hasMagic = true
break
case '?':
re += qmark
hasMagic = true
break
default:
re += '\\' + stateChar
break
}
self.debug('clearStateChar %j %j', stateChar, re)
stateChar = false
}
}
for (var i = 0, len = pattern.length, c
; (i < len) && (c = pattern.charAt(i))
; i++) {
this.debug('%s\t%s %s %j', pattern, i, re, c)
// skip over any that are escaped.
if (escaping && reSpecials[c]) {
re += '\\' + c
escaping = false
continue
}
switch (c) {
/* istanbul ignore next */
case '/': {
// completely not allowed, even escaped.
// Should already be path-split by now.
return false
}
case '\\':
clearStateChar()
escaping = true
continue
// the various stateChar values
// for the "extglob" stuff.
case '?':
case '*':
case '+':
case '@':
case '!':
this.debug('%s\t%s %s %j <-- stateChar', pattern, i, re, c)
// all of those are literals inside a class, except that
// the glob [!a] means [^a] in regexp
if (inClass) {
this.debug(' in class')
if (c === '!' && i === classStart + 1) c = '^'
re += c
continue
}
// if we already have a stateChar, then it means
// that there was something like ** or +? in there.
// Handle the stateChar, then proceed with this one.
self.debug('call clearStateChar %j', stateChar)
clearStateChar()
stateChar = c
// if extglob is disabled, then +(asdf|foo) isn't a thing.
// just clear the statechar *now*, rather than even diving into
// the patternList stuff.
if (options.noext) clearStateChar()
continue
case '(':
if (inClass) {
re += '('
continue
}
if (!stateChar) {
re += '\\('
continue
}
patternListStack.push({
type: stateChar,
start: i - 1,
reStart: re.length,
open: plTypes[stateChar].open,
close: plTypes[stateChar].close
})
// negation is (?:(?!js)[^/]*)
re += stateChar === '!' ? '(?:(?!(?:' : '(?:'
this.debug('plType %j %j', stateChar, re)
stateChar = false
continue
case ')':
if (inClass || !patternListStack.length) {
re += '\\)'
continue
}
clearStateChar()
hasMagic = true
var pl = patternListStack.pop()
// negation is (?:(?!js)[^/]*)
// The others are (?:<pattern>)<type>
re += pl.close
if (pl.type === '!') {
negativeLists.push(pl)
}
pl.reEnd = re.length
continue
case '|':
if (inClass || !patternListStack.length || escaping) {
re += '\\|'
escaping = false
continue
}
clearStateChar()
re += '|'
continue
// these are mostly the same in regexp and glob
case '[':
// swallow any state-tracking char before the [
clearStateChar()
if (inClass) {
re += '\\' + c
continue
}
inClass = true
classStart = i
reClassStart = re.length
re += c
continue
case ']':
// a right bracket shall lose its special
// meaning and represent itself in
// a bracket expression if it occurs
// first in the list. -- POSIX.2 2.8.3.2
if (i === classStart + 1 || !inClass) {
re += '\\' + c
escaping = false
continue
}
// handle the case where we left a class open.
// "[z-a]" is valid, equivalent to "\[z-a\]"
// split where the last [ was, make sure we don't have
// an invalid re. if so, re-walk the contents of the
// would-be class to re-translate any characters that
// were passed through as-is
// TODO: It would probably be faster to determine this
// without a try/catch and a new RegExp, but it's tricky
// to do safely. For now, this is safe and works.
var cs = pattern.substring(classStart + 1, i)
try {
RegExp('[' + cs + ']')
} catch (er) {
// not a valid class!
var sp = this.parse(cs, SUBPARSE)
re = re.substr(0, reClassStart) + '\\[' + sp[0] + '\\]'
hasMagic = hasMagic || sp[1]
inClass = false
continue
}
// finish up the class.
hasMagic = true
inClass = false
re += c
continue
default:
// swallow any state char that wasn't consumed
clearStateChar()
if (escaping) {
// no need
escaping = false
} else if (reSpecials[c]
&& !(c === '^' && inClass)) {
re += '\\'
}
re += c
} // switch
} // for
// handle the case where we left a class open.
// "[abc" is valid, equivalent to "\[abc"
if (inClass) {
// split where the last [ was, and escape it
// this is a huge pita. We now have to re-walk
// the contents of the would-be class to re-translate
// any characters that were passed through as-is
cs = pattern.substr(classStart + 1)
sp = this.parse(cs, SUBPARSE)
re = re.substr(0, reClassStart) + '\\[' + sp[0]
hasMagic = hasMagic || sp[1]
}
// handle the case where we had a +( thing at the *end*
// of the pattern.
// each pattern list stack adds 3 chars, and we need to go through
// and escape any | chars that were passed through as-is for the regexp.
// Go through and escape them, taking care not to double-escape any
// | chars that were already escaped.
for (pl = patternListStack.pop(); pl; pl = patternListStack.pop()) {
var tail = re.slice(pl.reStart + pl.open.length)
this.debug('setting tail', re, pl)
// maybe some even number of \, then maybe 1 \, followed by a |
tail = tail.replace(/((?:\\{2}){0,64})(\\?)\|/g, function (_, $1, $2) {
if (!$2) {
// the | isn't already escaped, so escape it.
$2 = '\\'
}
// need to escape all those slashes *again*, without escaping the
// one that we need for escaping the | character. As it works out,
// escaping an even number of slashes can be done by simply repeating
// it exactly after itself. That's why this trick works.
//
// I am sorry that you have to see this.
return $1 + $1 + $2 + '|'
})
this.debug('tail=%j\n %s', tail, tail, pl, re)
var t = pl.type === '*' ? star
: pl.type === '?' ? qmark
: '\\' + pl.type
hasMagic = true
re = re.slice(0, pl.reStart) + t + '\\(' + tail
}
// handle trailing things that only matter at the very end.
clearStateChar()
if (escaping) {
// trailing \\
re += '\\\\'
}
// only need to apply the nodot start if the re starts with
// something that could conceivably capture a dot
var addPatternStart = false
switch (re.charAt(0)) {
case '[': case '.': case '(': addPatternStart = true
}
// Hack to work around lack of negative lookbehind in JS
// A pattern like: *.!(x).!(y|z) needs to ensure that a name
// like 'a.xyz.yz' doesn't match. So, the first negative
// lookahead, has to look ALL the way ahead, to the end of
// the pattern.
for (var n = negativeLists.length - 1; n > -1; n--) {
var nl = negativeLists[n]
var nlBefore = re.slice(0, nl.reStart)
var nlFirst = re.slice(nl.reStart, nl.reEnd - 8)
var nlLast = re.slice(nl.reEnd - 8, nl.reEnd)
var nlAfter = re.slice(nl.reEnd)
nlLast += nlAfter
// Handle nested stuff like *(*.js|!(*.json)), where open parens
// mean that we should *not* include the ) in the bit that is considered
// "after" the negated section.
var openParensBefore = nlBefore.split('(').length - 1
var cleanAfter = nlAfter
for (i = 0; i < openParensBefore; i++) {
cleanAfter = cleanAfter.replace(/\)[+*?]?/, '')
}
nlAfter = cleanAfter
var dollar = ''
if (nlAfter === '' && isSub !== SUBPARSE) {
dollar = '$'
}
var newRe = nlBefore + nlFirst + nlAfter + dollar + nlLast
re = newRe
}
// if the re is not "" at this point, then we need to make sure
// it doesn't match against an empty path part.
// Otherwise a/* will match a/, which it should not.
if (re !== '' && hasMagic) {
re = '(?=.)' + re
}
if (addPatternStart) {
re = patternStart + re
}
// parsing just a piece of a larger pattern.
if (isSub === SUBPARSE) {
return [re, hasMagic]
}
// skip the regexp for non-magical patterns
// unescape anything in it, though, so that it'll be
// an exact match against a file etc.
if (!hasMagic) {
return globUnescape(pattern)
}
var flags = options.nocase ? 'i' : ''
try {
var regExp = new RegExp('^' + re + '$', flags)
} catch (er) /* istanbul ignore next - should be impossible */ {
// If it was an invalid regular expression, then it can't match
// anything. This trick looks for a character after the end of
// the string, which is of course impossible, except in multi-line
// mode, but it's not a /m regex.
return new RegExp('$.')
}
regExp._glob = pattern
regExp._src = re
return regExp
}
minimatch.makeRe = function (pattern, options) {
return new Minimatch(pattern, options || {}).makeRe()
}
Minimatch.prototype.makeRe = makeRe
function makeRe () {
if (this.regexp || this.regexp === false) return this.regexp
// at this point, this.set is a 2d array of partial
// pattern strings, or "**".
//
// It's better to use .match(). This function shouldn't
// be used, really, but it's pretty convenient sometimes,
// when you just want to work with a regex.
var set = this.set
if (!set.length) {
this.regexp = false
return this.regexp
}
var options = this.options
var twoStar = options.noglobstar ? star
: options.dot ? twoStarDot
: twoStarNoDot
var flags = options.nocase ? 'i' : ''
var re = set.map(function (pattern) {
return pattern.map(function (p) {
return (p === GLOBSTAR) ? twoStar
: (typeof p === 'string') ? regExpEscape(p)
: p._src
}).join('\\\/')
}).join('|')
// must match entire pattern
// ending in a * or ** will make it less strict.
re = '^(?:' + re + ')$'
// can match anything, as long as it's not this.
if (this.negate) re = '^(?!' + re + ').*$'
try {
this.regexp = new RegExp(re, flags)
} catch (ex) /* istanbul ignore next - should be impossible */ {
this.regexp = false
}
return this.regexp
}
minimatch.match = function (list, pattern, options) {
options = options || {}
var mm = new Minimatch(pattern, options)
list = list.filter(function (f) {
return mm.match(f)
})
if (mm.options.nonull && !list.length) {
list.push(pattern)
}
return list
}
Minimatch.prototype.match = function match (f, partial) {
if (typeof partial === 'undefined') partial = this.partial
this.debug('match', f, this.pattern)
// short-circuit in the case of busted things.
// comments, etc.
if (this.comment) return false
if (this.empty) return f === ''
if (f === '/' && partial) return true
var options = this.options
// windows: need to use /, not \
if (path.sep !== '/') {
f = f.split(path.sep).join('/')
}
// treat the test path as a set of pathparts.
f = f.split(slashSplit)
this.debug(this.pattern, 'split', f)
// just ONE of the pattern sets in this.set needs to match
// in order for it to be valid. If negating, then just one
// match means that we have failed.
// Either way, return on the first hit.
var set = this.set
this.debug(this.pattern, 'set', set)
// Find the basename of the path by looking for the last non-empty segment
var filename
var i
for (i = f.length - 1; i >= 0; i--) {
filename = f[i]
if (filename) break
}
for (i = 0; i < set.length; i++) {
var pattern = set[i]
var file = f
if (options.matchBase && pattern.length === 1) {
file = [filename]
}
var hit = this.matchOne(file, pattern, partial)
if (hit) {
if (options.flipNegate) return true
return !this.negate
}
}
// didn't get any hits. this is success if it's a negative
// pattern, failure otherwise.
if (options.flipNegate) return false
return this.negate
}
// set partial to true to test if, for example,
// "/a/b" matches the start of "/*/b/*/d"
// Partial means, if you run out of file before you run
// out of pattern, then that's fine, as long as all
// the parts match.
Minimatch.prototype.matchOne = function (file, pattern, partial) {
var options = this.options
this.debug('matchOne',
{ 'this': this, file: file, pattern: pattern })
this.debug('matchOne', file.length, pattern.length)
for (var fi = 0,
pi = 0,
fl = file.length,
pl = pattern.length
; (fi < fl) && (pi < pl)
; fi++, pi++) {
this.debug('matchOne loop')
var p = pattern[pi]
var f = file[fi]
this.debug(pattern, p, f)
// should be impossible.
// some invalid regexp stuff in the set.
/* istanbul ignore if */
if (p === false) return false
if (p === GLOBSTAR) {
this.debug('GLOBSTAR', [pattern, p, f])
// "**"
// a/**/b/**/c would match the following:
// a/b/x/y/z/c
// a/x/y/z/b/c
// a/b/x/b/x/c
// a/b/c
// To do this, take the rest of the pattern after
// the **, and see if it would match the file remainder.
// If so, return success.
// If not, the ** "swallows" a segment, and try again.
// This is recursively awful.
//
// a/**/b/**/c matching a/b/x/y/z/c
// - a matches a
// - doublestar
// - matchOne(b/x/y/z/c, b/**/c)
// - b matches b
// - doublestar
// - matchOne(x/y/z/c, c) -> no
// - matchOne(y/z/c, c) -> no
// - matchOne(z/c, c) -> no
// - matchOne(c, c) yes, hit
var fr = fi
var pr = pi + 1
if (pr === pl) {
this.debug('** at the end')
// a ** at the end will just swallow the rest.
// We have found a match.
// however, it will not swallow /.x, unless
// options.dot is set.
// . and .. are *never* matched by **, for explosively
// exponential reasons.
for (; fi < fl; fi++) {
if (file[fi] === '.' || file[fi] === '..' ||
(!options.dot && file[fi].charAt(0) === '.')) return false
}
return true
}
// ok, let's see if we can swallow whatever we can.
while (fr < fl) {
var swallowee = file[fr]
this.debug('\nglobstar while', file, fr, pattern, pr, swallowee)
// XXX remove this slice. Just pass the start index.
if (this.matchOne(file.slice(fr), pattern.slice(pr), partial)) {
this.debug('globstar found match!', fr, fl, swallowee)
// found a match.
return true
} else {
// can't swallow "." or ".." ever.
// can only swallow ".foo" when explicitly asked.
if (swallowee === '.' || swallowee === '..' ||
(!options.dot && swallowee.charAt(0) === '.')) {
this.debug('dot detected!', file, fr, pattern, pr)
break
}
// ** swallows a segment, and continue.
this.debug('globstar swallow a segment, and continue')
fr++
}
}
// no match was found.
// However, in partial mode, we can't say this is necessarily over.
// If there's more *pattern* left, then
/* istanbul ignore if */
if (partial) {
// ran out of file
this.debug('\n>>> no match, partial?', file, fr, pattern, pr)
if (fr === fl) return true
}
return false
}
// something other than **
// non-magic patterns just have to match exactly
// patterns with magic have been turned into regexps.
var hit
if (typeof p === 'string') {
hit = f === p
this.debug('string match', p, f, hit)
} else {
hit = f.match(p)
this.debug('pattern match', p, f, hit)
}
if (!hit) return false
}
// Note: ending in / means that we'll get a final ""
// at the end of the pattern. This can only match a
// corresponding "" at the end of the file.
// If the file ends in /, then it can only match a
// a pattern that ends in /, unless the pattern just
// doesn't have any more for it. But, a/b/ should *not*
// match "a/b/*", even though "" matches against the
// [^/]*? pattern, except in partial mode, where it might
// simply not be reached yet.
// However, a/b/ should still satisfy a/*
// now either we fell off the end of the pattern, or we're done.
if (fi === fl && pi === pl) {
// ran out of pattern and filename at the same time.
// an exact hit!
return true
} else if (fi === fl) {
// ran out of file, but still had pattern left.
// this is ok if we're doing the match as part of
// a glob fs traversal.
return partial
} else /* istanbul ignore else */ if (pi === pl) {
// ran out of pattern, still have file left.
// this is only acceptable if we're on the very last
// empty segment of a file with a trailing slash.
// a/* should match a/b/
return (fi === fl - 1) && (file[fi] === '')
}
// should be unreachable.
/* istanbul ignore next */
throw new Error('wtf?')
}
// replace stuff like \* with *
function globUnescape (s) {
return s.replace(/\\(.)/g, '$1')
}
function regExpEscape (s) {
return s.replace(/[-[\]{}()*+?.,\\^$|#\s]/g, '\\$&')
}

View File

@@ -0,0 +1,33 @@
{
"author": "Isaac Z. Schlueter <i@izs.me> (http://blog.izs.me)",
"name": "minimatch",
"description": "a glob matcher in javascript",
"version": "3.1.2",
"publishConfig": {
"tag": "v3-legacy"
},
"repository": {
"type": "git",
"url": "git://github.com/isaacs/minimatch.git"
},
"main": "minimatch.js",
"scripts": {
"test": "tap",
"preversion": "npm test",
"postversion": "npm publish",
"postpublish": "git push origin --all; git push origin --tags"
},
"engines": {
"node": "*"
},
"dependencies": {
"brace-expansion": "^1.1.7"
},
"devDependencies": {
"tap": "^15.1.6"
},
"license": "ISC",
"files": [
"minimatch.js"
]
}

View File

@@ -0,0 +1,15 @@
The ISC License
Copyright (c) 2017-2022 npm, Inc., Isaac Z. Schlueter, and Contributors
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR
IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.

View File

@@ -0,0 +1,649 @@
'use strict'
const proc = typeof process === 'object' && process ? process : {
stdout: null,
stderr: null,
}
const EE = require('events')
const Stream = require('stream')
const SD = require('string_decoder').StringDecoder
const EOF = Symbol('EOF')
const MAYBE_EMIT_END = Symbol('maybeEmitEnd')
const EMITTED_END = Symbol('emittedEnd')
const EMITTING_END = Symbol('emittingEnd')
const EMITTED_ERROR = Symbol('emittedError')
const CLOSED = Symbol('closed')
const READ = Symbol('read')
const FLUSH = Symbol('flush')
const FLUSHCHUNK = Symbol('flushChunk')
const ENCODING = Symbol('encoding')
const DECODER = Symbol('decoder')
const FLOWING = Symbol('flowing')
const PAUSED = Symbol('paused')
const RESUME = Symbol('resume')
const BUFFERLENGTH = Symbol('bufferLength')
const BUFFERPUSH = Symbol('bufferPush')
const BUFFERSHIFT = Symbol('bufferShift')
const OBJECTMODE = Symbol('objectMode')
const DESTROYED = Symbol('destroyed')
const EMITDATA = Symbol('emitData')
const EMITEND = Symbol('emitEnd')
const EMITEND2 = Symbol('emitEnd2')
const ASYNC = Symbol('async')
const defer = fn => Promise.resolve().then(fn)
// TODO remove when Node v8 support drops
const doIter = global._MP_NO_ITERATOR_SYMBOLS_ !== '1'
const ASYNCITERATOR = doIter && Symbol.asyncIterator
|| Symbol('asyncIterator not implemented')
const ITERATOR = doIter && Symbol.iterator
|| Symbol('iterator not implemented')
// events that mean 'the stream is over'
// these are treated specially, and re-emitted
// if they are listened for after emitting.
const isEndish = ev =>
ev === 'end' ||
ev === 'finish' ||
ev === 'prefinish'
const isArrayBuffer = b => b instanceof ArrayBuffer ||
typeof b === 'object' &&
b.constructor &&
b.constructor.name === 'ArrayBuffer' &&
b.byteLength >= 0
const isArrayBufferView = b => !Buffer.isBuffer(b) && ArrayBuffer.isView(b)
class Pipe {
constructor (src, dest, opts) {
this.src = src
this.dest = dest
this.opts = opts
this.ondrain = () => src[RESUME]()
dest.on('drain', this.ondrain)
}
unpipe () {
this.dest.removeListener('drain', this.ondrain)
}
// istanbul ignore next - only here for the prototype
proxyErrors () {}
end () {
this.unpipe()
if (this.opts.end)
this.dest.end()
}
}
class PipeProxyErrors extends Pipe {
unpipe () {
this.src.removeListener('error', this.proxyErrors)
super.unpipe()
}
constructor (src, dest, opts) {
super(src, dest, opts)
this.proxyErrors = er => dest.emit('error', er)
src.on('error', this.proxyErrors)
}
}
module.exports = class Minipass extends Stream {
constructor (options) {
super()
this[FLOWING] = false
// whether we're explicitly paused
this[PAUSED] = false
this.pipes = []
this.buffer = []
this[OBJECTMODE] = options && options.objectMode || false
if (this[OBJECTMODE])
this[ENCODING] = null
else
this[ENCODING] = options && options.encoding || null
if (this[ENCODING] === 'buffer')
this[ENCODING] = null
this[ASYNC] = options && !!options.async || false
this[DECODER] = this[ENCODING] ? new SD(this[ENCODING]) : null
this[EOF] = false
this[EMITTED_END] = false
this[EMITTING_END] = false
this[CLOSED] = false
this[EMITTED_ERROR] = null
this.writable = true
this.readable = true
this[BUFFERLENGTH] = 0
this[DESTROYED] = false
}
get bufferLength () { return this[BUFFERLENGTH] }
get encoding () { return this[ENCODING] }
set encoding (enc) {
if (this[OBJECTMODE])
throw new Error('cannot set encoding in objectMode')
if (this[ENCODING] && enc !== this[ENCODING] &&
(this[DECODER] && this[DECODER].lastNeed || this[BUFFERLENGTH]))
throw new Error('cannot change encoding')
if (this[ENCODING] !== enc) {
this[DECODER] = enc ? new SD(enc) : null
if (this.buffer.length)
this.buffer = this.buffer.map(chunk => this[DECODER].write(chunk))
}
this[ENCODING] = enc
}
setEncoding (enc) {
this.encoding = enc
}
get objectMode () { return this[OBJECTMODE] }
set objectMode (om) { this[OBJECTMODE] = this[OBJECTMODE] || !!om }
get ['async'] () { return this[ASYNC] }
set ['async'] (a) { this[ASYNC] = this[ASYNC] || !!a }
write (chunk, encoding, cb) {
if (this[EOF])
throw new Error('write after end')
if (this[DESTROYED]) {
this.emit('error', Object.assign(
new Error('Cannot call write after a stream was destroyed'),
{ code: 'ERR_STREAM_DESTROYED' }
))
return true
}
if (typeof encoding === 'function')
cb = encoding, encoding = 'utf8'
if (!encoding)
encoding = 'utf8'
const fn = this[ASYNC] ? defer : f => f()
// convert array buffers and typed array views into buffers
// at some point in the future, we may want to do the opposite!
// leave strings and buffers as-is
// anything else switches us into object mode
if (!this[OBJECTMODE] && !Buffer.isBuffer(chunk)) {
if (isArrayBufferView(chunk))
chunk = Buffer.from(chunk.buffer, chunk.byteOffset, chunk.byteLength)
else if (isArrayBuffer(chunk))
chunk = Buffer.from(chunk)
else if (typeof chunk !== 'string')
// use the setter so we throw if we have encoding set
this.objectMode = true
}
// handle object mode up front, since it's simpler
// this yields better performance, fewer checks later.
if (this[OBJECTMODE]) {
/* istanbul ignore if - maybe impossible? */
if (this.flowing && this[BUFFERLENGTH] !== 0)
this[FLUSH](true)
if (this.flowing)
this.emit('data', chunk)
else
this[BUFFERPUSH](chunk)
if (this[BUFFERLENGTH] !== 0)
this.emit('readable')
if (cb)
fn(cb)
return this.flowing
}
// at this point the chunk is a buffer or string
// don't buffer it up or send it to the decoder
if (!chunk.length) {
if (this[BUFFERLENGTH] !== 0)
this.emit('readable')
if (cb)
fn(cb)
return this.flowing
}
// fast-path writing strings of same encoding to a stream with
// an empty buffer, skipping the buffer/decoder dance
if (typeof chunk === 'string' &&
// unless it is a string already ready for us to use
!(encoding === this[ENCODING] && !this[DECODER].lastNeed)) {
chunk = Buffer.from(chunk, encoding)
}
if (Buffer.isBuffer(chunk) && this[ENCODING])
chunk = this[DECODER].write(chunk)
// Note: flushing CAN potentially switch us into not-flowing mode
if (this.flowing && this[BUFFERLENGTH] !== 0)
this[FLUSH](true)
if (this.flowing)
this.emit('data', chunk)
else
this[BUFFERPUSH](chunk)
if (this[BUFFERLENGTH] !== 0)
this.emit('readable')
if (cb)
fn(cb)
return this.flowing
}
read (n) {
if (this[DESTROYED])
return null
if (this[BUFFERLENGTH] === 0 || n === 0 || n > this[BUFFERLENGTH]) {
this[MAYBE_EMIT_END]()
return null
}
if (this[OBJECTMODE])
n = null
if (this.buffer.length > 1 && !this[OBJECTMODE]) {
if (this.encoding)
this.buffer = [this.buffer.join('')]
else
this.buffer = [Buffer.concat(this.buffer, this[BUFFERLENGTH])]
}
const ret = this[READ](n || null, this.buffer[0])
this[MAYBE_EMIT_END]()
return ret
}
[READ] (n, chunk) {
if (n === chunk.length || n === null)
this[BUFFERSHIFT]()
else {
this.buffer[0] = chunk.slice(n)
chunk = chunk.slice(0, n)
this[BUFFERLENGTH] -= n
}
this.emit('data', chunk)
if (!this.buffer.length && !this[EOF])
this.emit('drain')
return chunk
}
end (chunk, encoding, cb) {
if (typeof chunk === 'function')
cb = chunk, chunk = null
if (typeof encoding === 'function')
cb = encoding, encoding = 'utf8'
if (chunk)
this.write(chunk, encoding)
if (cb)
this.once('end', cb)
this[EOF] = true
this.writable = false
// if we haven't written anything, then go ahead and emit,
// even if we're not reading.
// we'll re-emit if a new 'end' listener is added anyway.
// This makes MP more suitable to write-only use cases.
if (this.flowing || !this[PAUSED])
this[MAYBE_EMIT_END]()
return this
}
// don't let the internal resume be overwritten
[RESUME] () {
if (this[DESTROYED])
return
this[PAUSED] = false
this[FLOWING] = true
this.emit('resume')
if (this.buffer.length)
this[FLUSH]()
else if (this[EOF])
this[MAYBE_EMIT_END]()
else
this.emit('drain')
}
resume () {
return this[RESUME]()
}
pause () {
this[FLOWING] = false
this[PAUSED] = true
}
get destroyed () {
return this[DESTROYED]
}
get flowing () {
return this[FLOWING]
}
get paused () {
return this[PAUSED]
}
[BUFFERPUSH] (chunk) {
if (this[OBJECTMODE])
this[BUFFERLENGTH] += 1
else
this[BUFFERLENGTH] += chunk.length
this.buffer.push(chunk)
}
[BUFFERSHIFT] () {
if (this.buffer.length) {
if (this[OBJECTMODE])
this[BUFFERLENGTH] -= 1
else
this[BUFFERLENGTH] -= this.buffer[0].length
}
return this.buffer.shift()
}
[FLUSH] (noDrain) {
do {} while (this[FLUSHCHUNK](this[BUFFERSHIFT]()))
if (!noDrain && !this.buffer.length && !this[EOF])
this.emit('drain')
}
[FLUSHCHUNK] (chunk) {
return chunk ? (this.emit('data', chunk), this.flowing) : false
}
pipe (dest, opts) {
if (this[DESTROYED])
return
const ended = this[EMITTED_END]
opts = opts || {}
if (dest === proc.stdout || dest === proc.stderr)
opts.end = false
else
opts.end = opts.end !== false
opts.proxyErrors = !!opts.proxyErrors
// piping an ended stream ends immediately
if (ended) {
if (opts.end)
dest.end()
} else {
this.pipes.push(!opts.proxyErrors ? new Pipe(this, dest, opts)
: new PipeProxyErrors(this, dest, opts))
if (this[ASYNC])
defer(() => this[RESUME]())
else
this[RESUME]()
}
return dest
}
unpipe (dest) {
const p = this.pipes.find(p => p.dest === dest)
if (p) {
this.pipes.splice(this.pipes.indexOf(p), 1)
p.unpipe()
}
}
addListener (ev, fn) {
return this.on(ev, fn)
}
on (ev, fn) {
const ret = super.on(ev, fn)
if (ev === 'data' && !this.pipes.length && !this.flowing)
this[RESUME]()
else if (ev === 'readable' && this[BUFFERLENGTH] !== 0)
super.emit('readable')
else if (isEndish(ev) && this[EMITTED_END]) {
super.emit(ev)
this.removeAllListeners(ev)
} else if (ev === 'error' && this[EMITTED_ERROR]) {
if (this[ASYNC])
defer(() => fn.call(this, this[EMITTED_ERROR]))
else
fn.call(this, this[EMITTED_ERROR])
}
return ret
}
get emittedEnd () {
return this[EMITTED_END]
}
[MAYBE_EMIT_END] () {
if (!this[EMITTING_END] &&
!this[EMITTED_END] &&
!this[DESTROYED] &&
this.buffer.length === 0 &&
this[EOF]) {
this[EMITTING_END] = true
this.emit('end')
this.emit('prefinish')
this.emit('finish')
if (this[CLOSED])
this.emit('close')
this[EMITTING_END] = false
}
}
emit (ev, data, ...extra) {
// error and close are only events allowed after calling destroy()
if (ev !== 'error' && ev !== 'close' && ev !== DESTROYED && this[DESTROYED])
return
else if (ev === 'data') {
return !data ? false
: this[ASYNC] ? defer(() => this[EMITDATA](data))
: this[EMITDATA](data)
} else if (ev === 'end') {
return this[EMITEND]()
} else if (ev === 'close') {
this[CLOSED] = true
// don't emit close before 'end' and 'finish'
if (!this[EMITTED_END] && !this[DESTROYED])
return
const ret = super.emit('close')
this.removeAllListeners('close')
return ret
} else if (ev === 'error') {
this[EMITTED_ERROR] = data
const ret = super.emit('error', data)
this[MAYBE_EMIT_END]()
return ret
} else if (ev === 'resume') {
const ret = super.emit('resume')
this[MAYBE_EMIT_END]()
return ret
} else if (ev === 'finish' || ev === 'prefinish') {
const ret = super.emit(ev)
this.removeAllListeners(ev)
return ret
}
// Some other unknown event
const ret = super.emit(ev, data, ...extra)
this[MAYBE_EMIT_END]()
return ret
}
[EMITDATA] (data) {
for (const p of this.pipes) {
if (p.dest.write(data) === false)
this.pause()
}
const ret = super.emit('data', data)
this[MAYBE_EMIT_END]()
return ret
}
[EMITEND] () {
if (this[EMITTED_END])
return
this[EMITTED_END] = true
this.readable = false
if (this[ASYNC])
defer(() => this[EMITEND2]())
else
this[EMITEND2]()
}
[EMITEND2] () {
if (this[DECODER]) {
const data = this[DECODER].end()
if (data) {
for (const p of this.pipes) {
p.dest.write(data)
}
super.emit('data', data)
}
}
for (const p of this.pipes) {
p.end()
}
const ret = super.emit('end')
this.removeAllListeners('end')
return ret
}
// const all = await stream.collect()
collect () {
const buf = []
if (!this[OBJECTMODE])
buf.dataLength = 0
// set the promise first, in case an error is raised
// by triggering the flow here.
const p = this.promise()
this.on('data', c => {
buf.push(c)
if (!this[OBJECTMODE])
buf.dataLength += c.length
})
return p.then(() => buf)
}
// const data = await stream.concat()
concat () {
return this[OBJECTMODE]
? Promise.reject(new Error('cannot concat in objectMode'))
: this.collect().then(buf =>
this[OBJECTMODE]
? Promise.reject(new Error('cannot concat in objectMode'))
: this[ENCODING] ? buf.join('') : Buffer.concat(buf, buf.dataLength))
}
// stream.promise().then(() => done, er => emitted error)
promise () {
return new Promise((resolve, reject) => {
this.on(DESTROYED, () => reject(new Error('stream destroyed')))
this.on('error', er => reject(er))
this.on('end', () => resolve())
})
}
// for await (let chunk of stream)
[ASYNCITERATOR] () {
const next = () => {
const res = this.read()
if (res !== null)
return Promise.resolve({ done: false, value: res })
if (this[EOF])
return Promise.resolve({ done: true })
let resolve = null
let reject = null
const onerr = er => {
this.removeListener('data', ondata)
this.removeListener('end', onend)
reject(er)
}
const ondata = value => {
this.removeListener('error', onerr)
this.removeListener('end', onend)
this.pause()
resolve({ value: value, done: !!this[EOF] })
}
const onend = () => {
this.removeListener('error', onerr)
this.removeListener('data', ondata)
resolve({ done: true })
}
const ondestroy = () => onerr(new Error('stream destroyed'))
return new Promise((res, rej) => {
reject = rej
resolve = res
this.once(DESTROYED, ondestroy)
this.once('error', onerr)
this.once('end', onend)
this.once('data', ondata)
})
}
return { next }
}
// for (let chunk of stream)
[ITERATOR] () {
const next = () => {
const value = this.read()
const done = value === null
return { value, done }
}
return { next }
}
destroy (er) {
if (this[DESTROYED]) {
if (er)
this.emit('error', er)
else
this.emit(DESTROYED)
return this
}
this[DESTROYED] = true
// throw away all buffered data, it's never coming out
this.buffer.length = 0
this[BUFFERLENGTH] = 0
if (typeof this.close === 'function' && !this[CLOSED])
this.close()
if (er)
this.emit('error', er)
else // if no error to emit, still reject pending promises
this.emit(DESTROYED)
return this
}
static isStream (s) {
return !!s && (s instanceof Minipass || s instanceof Stream ||
s instanceof EE && (
typeof s.pipe === 'function' || // readable
(typeof s.write === 'function' && typeof s.end === 'function') // writable
))
}
}

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@@ -0,0 +1,56 @@
{
"name": "minipass",
"version": "3.3.6",
"description": "minimal implementation of a PassThrough stream",
"main": "index.js",
"types": "index.d.ts",
"dependencies": {
"yallist": "^4.0.0"
},
"devDependencies": {
"@types/node": "^17.0.41",
"end-of-stream": "^1.4.0",
"prettier": "^2.6.2",
"tap": "^16.2.0",
"through2": "^2.0.3",
"ts-node": "^10.8.1",
"typescript": "^4.7.3"
},
"scripts": {
"test": "tap",
"preversion": "npm test",
"postversion": "npm publish",
"postpublish": "git push origin --follow-tags"
},
"repository": {
"type": "git",
"url": "git+https://github.com/isaacs/minipass.git"
},
"keywords": [
"passthrough",
"stream"
],
"author": "Isaac Z. Schlueter <i@izs.me> (http://blog.izs.me/)",
"license": "ISC",
"files": [
"index.d.ts",
"index.js"
],
"tap": {
"check-coverage": true
},
"engines": {
"node": ">=8"
},
"prettier": {
"semi": false,
"printWidth": 80,
"tabWidth": 2,
"useTabs": false,
"singleQuote": true,
"jsxSingleQuote": false,
"bracketSameLine": true,
"arrowParens": "avoid",
"endOfLine": "lf"
}
}

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@@ -0,0 +1,15 @@
The ISC License
Copyright (c) Isaac Z. Schlueter and Contributors
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR
IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.

View File

@@ -0,0 +1,8 @@
'use strict'
module.exports = function (Yallist) {
Yallist.prototype[Symbol.iterator] = function* () {
for (let walker = this.head; walker; walker = walker.next) {
yield walker.value
}
}
}

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@@ -0,0 +1,29 @@
{
"name": "yallist",
"version": "4.0.0",
"description": "Yet Another Linked List",
"main": "yallist.js",
"directories": {
"test": "test"
},
"files": [
"yallist.js",
"iterator.js"
],
"dependencies": {},
"devDependencies": {
"tap": "^12.1.0"
},
"scripts": {
"test": "tap test/*.js --100",
"preversion": "npm test",
"postversion": "npm publish",
"postpublish": "git push origin --all; git push origin --tags"
},
"repository": {
"type": "git",
"url": "git+https://github.com/isaacs/yallist.git"
},
"author": "Isaac Z. Schlueter <i@izs.me> (http://blog.izs.me/)",
"license": "ISC"
}

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@@ -0,0 +1,426 @@
'use strict'
module.exports = Yallist
Yallist.Node = Node
Yallist.create = Yallist
function Yallist (list) {
var self = this
if (!(self instanceof Yallist)) {
self = new Yallist()
}
self.tail = null
self.head = null
self.length = 0
if (list && typeof list.forEach === 'function') {
list.forEach(function (item) {
self.push(item)
})
} else if (arguments.length > 0) {
for (var i = 0, l = arguments.length; i < l; i++) {
self.push(arguments[i])
}
}
return self
}
Yallist.prototype.removeNode = function (node) {
if (node.list !== this) {
throw new Error('removing node which does not belong to this list')
}
var next = node.next
var prev = node.prev
if (next) {
next.prev = prev
}
if (prev) {
prev.next = next
}
if (node === this.head) {
this.head = next
}
if (node === this.tail) {
this.tail = prev
}
node.list.length--
node.next = null
node.prev = null
node.list = null
return next
}
Yallist.prototype.unshiftNode = function (node) {
if (node === this.head) {
return
}
if (node.list) {
node.list.removeNode(node)
}
var head = this.head
node.list = this
node.next = head
if (head) {
head.prev = node
}
this.head = node
if (!this.tail) {
this.tail = node
}
this.length++
}
Yallist.prototype.pushNode = function (node) {
if (node === this.tail) {
return
}
if (node.list) {
node.list.removeNode(node)
}
var tail = this.tail
node.list = this
node.prev = tail
if (tail) {
tail.next = node
}
this.tail = node
if (!this.head) {
this.head = node
}
this.length++
}
Yallist.prototype.push = function () {
for (var i = 0, l = arguments.length; i < l; i++) {
push(this, arguments[i])
}
return this.length
}
Yallist.prototype.unshift = function () {
for (var i = 0, l = arguments.length; i < l; i++) {
unshift(this, arguments[i])
}
return this.length
}
Yallist.prototype.pop = function () {
if (!this.tail) {
return undefined
}
var res = this.tail.value
this.tail = this.tail.prev
if (this.tail) {
this.tail.next = null
} else {
this.head = null
}
this.length--
return res
}
Yallist.prototype.shift = function () {
if (!this.head) {
return undefined
}
var res = this.head.value
this.head = this.head.next
if (this.head) {
this.head.prev = null
} else {
this.tail = null
}
this.length--
return res
}
Yallist.prototype.forEach = function (fn, thisp) {
thisp = thisp || this
for (var walker = this.head, i = 0; walker !== null; i++) {
fn.call(thisp, walker.value, i, this)
walker = walker.next
}
}
Yallist.prototype.forEachReverse = function (fn, thisp) {
thisp = thisp || this
for (var walker = this.tail, i = this.length - 1; walker !== null; i--) {
fn.call(thisp, walker.value, i, this)
walker = walker.prev
}
}
Yallist.prototype.get = function (n) {
for (var i = 0, walker = this.head; walker !== null && i < n; i++) {
// abort out of the list early if we hit a cycle
walker = walker.next
}
if (i === n && walker !== null) {
return walker.value
}
}
Yallist.prototype.getReverse = function (n) {
for (var i = 0, walker = this.tail; walker !== null && i < n; i++) {
// abort out of the list early if we hit a cycle
walker = walker.prev
}
if (i === n && walker !== null) {
return walker.value
}
}
Yallist.prototype.map = function (fn, thisp) {
thisp = thisp || this
var res = new Yallist()
for (var walker = this.head; walker !== null;) {
res.push(fn.call(thisp, walker.value, this))
walker = walker.next
}
return res
}
Yallist.prototype.mapReverse = function (fn, thisp) {
thisp = thisp || this
var res = new Yallist()
for (var walker = this.tail; walker !== null;) {
res.push(fn.call(thisp, walker.value, this))
walker = walker.prev
}
return res
}
Yallist.prototype.reduce = function (fn, initial) {
var acc
var walker = this.head
if (arguments.length > 1) {
acc = initial
} else if (this.head) {
walker = this.head.next
acc = this.head.value
} else {
throw new TypeError('Reduce of empty list with no initial value')
}
for (var i = 0; walker !== null; i++) {
acc = fn(acc, walker.value, i)
walker = walker.next
}
return acc
}
Yallist.prototype.reduceReverse = function (fn, initial) {
var acc
var walker = this.tail
if (arguments.length > 1) {
acc = initial
} else if (this.tail) {
walker = this.tail.prev
acc = this.tail.value
} else {
throw new TypeError('Reduce of empty list with no initial value')
}
for (var i = this.length - 1; walker !== null; i--) {
acc = fn(acc, walker.value, i)
walker = walker.prev
}
return acc
}
Yallist.prototype.toArray = function () {
var arr = new Array(this.length)
for (var i = 0, walker = this.head; walker !== null; i++) {
arr[i] = walker.value
walker = walker.next
}
return arr
}
Yallist.prototype.toArrayReverse = function () {
var arr = new Array(this.length)
for (var i = 0, walker = this.tail; walker !== null; i++) {
arr[i] = walker.value
walker = walker.prev
}
return arr
}
Yallist.prototype.slice = function (from, to) {
to = to || this.length
if (to < 0) {
to += this.length
}
from = from || 0
if (from < 0) {
from += this.length
}
var ret = new Yallist()
if (to < from || to < 0) {
return ret
}
if (from < 0) {
from = 0
}
if (to > this.length) {
to = this.length
}
for (var i = 0, walker = this.head; walker !== null && i < from; i++) {
walker = walker.next
}
for (; walker !== null && i < to; i++, walker = walker.next) {
ret.push(walker.value)
}
return ret
}
Yallist.prototype.sliceReverse = function (from, to) {
to = to || this.length
if (to < 0) {
to += this.length
}
from = from || 0
if (from < 0) {
from += this.length
}
var ret = new Yallist()
if (to < from || to < 0) {
return ret
}
if (from < 0) {
from = 0
}
if (to > this.length) {
to = this.length
}
for (var i = this.length, walker = this.tail; walker !== null && i > to; i--) {
walker = walker.prev
}
for (; walker !== null && i > from; i--, walker = walker.prev) {
ret.push(walker.value)
}
return ret
}
Yallist.prototype.splice = function (start, deleteCount, ...nodes) {
if (start > this.length) {
start = this.length - 1
}
if (start < 0) {
start = this.length + start;
}
for (var i = 0, walker = this.head; walker !== null && i < start; i++) {
walker = walker.next
}
var ret = []
for (var i = 0; walker && i < deleteCount; i++) {
ret.push(walker.value)
walker = this.removeNode(walker)
}
if (walker === null) {
walker = this.tail
}
if (walker !== this.head && walker !== this.tail) {
walker = walker.prev
}
for (var i = 0; i < nodes.length; i++) {
walker = insert(this, walker, nodes[i])
}
return ret;
}
Yallist.prototype.reverse = function () {
var head = this.head
var tail = this.tail
for (var walker = head; walker !== null; walker = walker.prev) {
var p = walker.prev
walker.prev = walker.next
walker.next = p
}
this.head = tail
this.tail = head
return this
}
function insert (self, node, value) {
var inserted = node === self.head ?
new Node(value, null, node, self) :
new Node(value, node, node.next, self)
if (inserted.next === null) {
self.tail = inserted
}
if (inserted.prev === null) {
self.head = inserted
}
self.length++
return inserted
}
function push (self, item) {
self.tail = new Node(item, self.tail, null, self)
if (!self.head) {
self.head = self.tail
}
self.length++
}
function unshift (self, item) {
self.head = new Node(item, null, self.head, self)
if (!self.tail) {
self.tail = self.head
}
self.length++
}
function Node (value, prev, next, list) {
if (!(this instanceof Node)) {
return new Node(value, prev, next, list)
}
this.list = list
this.value = value
if (prev) {
prev.next = this
this.prev = prev
} else {
this.prev = null
}
if (next) {
next.prev = this
this.next = next
} else {
this.next = null
}
}
try {
// add if support for Symbol.iterator is present
require('./iterator.js')(Yallist)
} catch (er) {}